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Dukefrukem
10-15-2008, 04:15 PM
Didn't see a discussion thread around here aside from some news threads and disc problems. This game is great and everything I hoped it would be. Taking a break from it now but just finished Chapter I. Hopefully it doesn't fade off like Doom 3.

Helpful Tips

1. When you get to the Store to buy/sell items for the first time, you can sell your stock weapon for 10,000 credits. Then you can buy it back for 0 credits. I was able to upgrade my suit, and upgrade to the next weapon because of this.

2. Stomp everything after you kill it. The more limbs you break off the better. This helps to get the 1000 limb trophy on the PS3. (thanks diablopath)

Johan
10-15-2008, 04:16 PM
Um...this way. (http://www.colonyofgamers.com/cogforums/showthread.php?t=1214)

In before the lock!

Dukefrukem
10-15-2008, 04:18 PM
Um...this way. (http://www.colonyofgamers.com/cogforums/showthread.php?t=1214)

In before the lock!

that's a disc issue thread.... why would we want to make that the main thread for discussion?

Iron Past
10-15-2008, 04:19 PM
Um...this way. (http://www.colonyofgamers.com/cogforums/showthread.php?t=1214)

In before the lock!

Why would you use a thread about manufacturing problems as a general game discusion?

Edit: Ooh, too slow.

Johan
10-15-2008, 04:19 PM
that's a disc issue thread.... why would we want to make that the main thread for discussion?

Good point!

In before not locking! Woops! I boo-booed! :o

OldJadedGamer
10-15-2008, 04:19 PM
I Gamefly'd it to see what it's all about. Interested in playing so we'll see.

Dukefrukem
10-15-2008, 04:40 PM
Just to let everyone know, i found a helpful glitch in the game during Chapter 1.

When you get to the Store to buy/sell items for the first time, you can sell your stock weapon for 10,000 credits. Then you can buy it back for 0 credits. I was able to upgrade my suit, and upgrade to the next weapon because of this.

Wackman3000
10-15-2008, 04:44 PM
Is the interface manageable on a console controller? Does it feel awkward switching weapons/menus etc?

Reason I ask is because I'm torn between PC and console... Playing Bioshock on a PC was a dream compared to console due to all the menus and need for hotkeys with plasmids etc...

Anyone feel like chiming in on this?

Dukefrukem
10-15-2008, 04:47 PM
Is the interface manageable on a console controller? Does it feel awkward switching weapons/menus etc?

Reason I ask is because I'm torn between PC and console... Playing Bioshock on a PC was a dream compared to console due to all the menus and need for hotkeys with plasmids etc...

Anyone feel like chiming in on this?

Not at all does it feel awkward. There's no HUD. Your health is measured by this blue light on your spine. Your ammo is projected over your weapon. Switching guns via the left right pad (just like Warhawk). It's wonderful.

diablopath
10-15-2008, 04:51 PM
Thanks Duke, I'll keep that in mind when I get there.
Request to everybody, if you spoil something, notify what you're spoiling:
Like this:

Chapter 1 related spoiler:
The game starts omg!

Just to keep so I can read without having to beat th game >.>.

What are your guys impressions?
I was uncomfortable with "how close" to Isaac I was at first, but I've gotten over that and I love it.

I also got my first trophy with this game!
It's already given me so much :P

Also, my tip:
Stomp everything you kill until it's 500 pieces.

Wackman3000
10-15-2008, 04:52 PM
Perfect... I think I'm gonna go rent it tonight.

Scaryfaced
10-15-2008, 04:59 PM
Perfect... I think I'm gonna go rent it tonight.

Just called my local blockbuster and they're all out:mad:. I'm highly tempted to just buy the game from all the glowing praise you guys are giving it.
________
Vapir Oxygen (http://oxygenvaporizer.com)

Wackman3000
10-15-2008, 05:01 PM
Just called my local blockbuster and they're all out:mad:. I'm highly tempted to just buy the game from all the glowing praise you guys are giving it.

I found one at my local blockbuster but they only hold copies for "rewards zone" members. What a load of shit.

Heading down there now.

johnperkins21
10-15-2008, 05:10 PM
Is the interface manageable on a console controller? Does it feel awkward switching weapons/menus etc?

Reason I ask is because I'm torn between PC and console... Playing Bioshock on a PC was a dream compared to console due to all the menus and need for hotkeys with plasmids etc...

Anyone feel like chiming in on this?

As I don't have Dead Space, I can't comment directly, but as someone who played through BioShock twice I might be able to help. If you thought the PC controls for BioShock were that much better, I'm going to guess that you'll feel similarly about Dead Space. I personally thought BioShock did a great job with the controls. You may simply prefer PC controls, which many do, and might do better to stick to the PC if you feel more comfortable there. Especially given that this game lacks multiplayer, so it's not like you'd miss out on playing through PSN or Live.

Just a thought.

diablopath
10-15-2008, 05:13 PM
1. When you get to the Store to buy/sell items for the first time, you can sell your stock weapon for 10,000 credits. Then you can buy it back for 0 credits. I was able to upgrade my suit, and upgrade to the next weapon because of this.

I could only sell for 5,000 credits.
Not sure why.

squirrelTactics
10-15-2008, 05:25 PM
Also, my tip:
Stomp everything you kill until it's 500 pieces.


I'm trying to get that 1000 dismemberments achievement, it takes forever!!

squirrelTactics
10-15-2008, 05:25 PM
Oh, and the controls are quite intuitive on the 360. Not much time is spent in the menus as-is, but accessing them is a breeze.

Scaryfaced
10-15-2008, 05:53 PM
So is there any word on the game's length? I've heard everything from 10-20 hours, but that a pretty rediculous gap. Lets just assume I'm not a total baby and wont walk at a snails pace through the scary bits, what's the average play time on this sucker?
________
Interracial Blowjob (http://www.fucktube.com/categories/698/blowjob/videos/1)

Dukefrukem
10-15-2008, 06:41 PM
I could only sell for 5,000 credits.
Not sure why.

What difficulty did you start playing at? I started at medium.

fitbabits
10-15-2008, 06:44 PM
My review will be up tomorrow... :)

Dukefrukem
10-15-2008, 07:12 PM
My review will be up tomorrow... :)

no now!!!!!!!!

please

Wackman3000
10-15-2008, 07:22 PM
Just grabbed it for PS3 and the game definitely handles just fine on a controller, although I wish there were an option to crank up x and y axis sensitivity.

diablopath
10-15-2008, 07:59 PM
What difficulty did you start playing at? I started at medium.

I'm on medium as well.

Dukefrukem
10-15-2008, 08:10 PM
I'm on medium as well.

very weird. hmmm. well i was right about being able to sell it and then rebuy it for 0?

diablopath
10-15-2008, 08:50 PM
very weird. hmmm. well i was right about being able to sell it and then rebuy it for 0?

Yes you were.
But I am curious as to what happens in game to change it that much.

Have you been picking up pretty much everything?
Opening lockers, busting boxes, going off route to investigate?

I had quite a bit of credits when I went into the store, so maybe once it hits a certain point they have it cut the sell price in half?

Bingley Joe
10-15-2008, 09:19 PM
This game is really great so far (I've only just made it to the first store, mind you)

The controls are absolutely perfect -- I know this kind of thing can be quite personal, but I can't remember the last time a console game's controls just felt so 'right' to me. It really helps with the sense of immersion.

Speaking of which, holy fuck is this game ever immersive!! The way every menu/readout is handled real-time and in-context is absolutely perfect; at one point, I was making my way through the ship while my crewmates were talking to me via video relay, and it would appear/disappear while I went about my business utterly flawlessly.. absolutely nothing interrupted my experience -- the audio just continued while my character did various things on-screen, and the video would pop in/out wherever it was appropriate. I'm so glad someone finally got this :)

So far (and keep in mind I'm not even past the intro/tutorial yet) it's not Shalebridge Cradle scary, but it's definitely got me freaked the hell out.. if they continue to ramp this level of intensity up, I'm definitely going to have a hard time finishing this.. which is a good thing ;)

Very impressed so far -- must get back to playing..



PS - Thanks for the tip about the store, young frukem. That's awesome :)

Crittias
10-15-2008, 09:56 PM
I am not finding the game scary at all. Not creepy, not jump-out-of-your-seat startling. I'm playing in the dark, with surround sound, on a big HDTV, and it's just...not scary.

That said, I am having a GREAT TIME. It's a fun game so far. Definitely worth picking up.

Just not scary.

squirrelTactics
10-15-2008, 10:05 PM
I think "scary" is far too relative of a word. I don't find myself actually frightened or anything, but I have on several occasions been noticeably more alert and jumpy during the intense sections of the game.

Which is really most of the game. :)

Dukefrukem
10-15-2008, 10:09 PM
Yes you were.
But I am curious as to what happens in game to change it that much.

Have you been picking up pretty much everything?
Opening lockers, busting boxes, going off route to investigate?

I had quite a bit of credits when I went into the store, so maybe once it hits a certain point they have it cut the sell price in half?

Yeh i've been picking up stuff to the point where i have no room left in my inventory.





PS - Thanks for the tip about the store, young frukem. That's awesome :)

No problem. :)

National Kato
10-15-2008, 11:32 PM
So is there any word on the game's length?

I'm just starting chapter 4 and I've been playing for 4 hours. I think there are about 13 chapters.

UWCrash
10-16-2008, 12:12 AM
I'm not finding it all that scary either. Creepy as hell, yes, but I'm not on the edge of my seat. I think this might be different if I was playing on PC, because I'd a) be sitting up instead of reclined in a huge Sumo Sac, and b) I'd be able to turn faster. I don't have problems with the controls at all, but not being able to spin around quickly there doesn't seem to be as much chance for me to turn a corner and HOLY SHIT IT'S ON TOP OF ME!

That said, I am enjoying the hell out of this game. I know I'm going to be sorely disappointed when it's over, but at least I'll have to make a second pass to finish off all of the achievements.

johnperkins21
10-16-2008, 12:35 AM
Just started, and as others have said, I'm digging it. Nothing really new to add to that subject.

However, I have some useful information. It seems as though selling your weapon is a bad way to go. I'm about 99% positive, but the reason you get money for selling your weapon is because you've upgraded it. The one you buy back for free has zero upgrades. It's not worth anything before you upgrade it, and each upgrade is worth 5000 credits. Problem is, a new node costs 10,000 credits, so you're losing 5,000 credits in the deal. Anyone else able to verify this?

Young Al Capone
10-16-2008, 06:24 AM
I played for a couple of hours last night, made it through chapter one and a good portion of chapter two, hard to say how much though as I have no idea how long chapters are. I imagine I am getting pretty close though, as I played quite a bit.

I like it quite a bit so far, not mind fuckingly scary or anything, but it is tense and has its moments no doubt. The atmosphere is very well done, especially the sound. I am also pretty into the story so far, which isn't really something I had expected.

Some minor complaints, not necessarily spoilers but I'll black 'em out anyway:
It is a little easy, and ammo is not scarce at all. If every locker didn't have ammo, or every enemy didn't drop ammo, and Issac wasn't so damn tough I think this game would have been much scarier. Maybe I should have played on hard.

Thrak
10-16-2008, 07:47 AM
I'm playing on hard, and I'm definitely having my share of ass handed to me when I face more than two creatures in quick succession. Using stasis helps a lot with this, and it's good to know where the stasis refill stations are so I don't need to use my items.

I'm really enjoying it a ton. I've definitely gotten spooked a couple of times. Haven't had to turn on the lights or anything, although I was playing at times with the laptop open and chatting on irc, so that broke up the tension some.

I have to say, I think the interface is brilliant. While I do wish at times the map were a little bit larger, the way the menu pops up in front of the character and you can fully rotate around it is just awesome.

I'm also impressed with the amount of ancillary stuff EA is doing with the IP, between the comic (hardcover collection comes out in December I think?), the downloadable animated versions of the comic, and the movie coming out in two weeks, it's a very nice thing for people who want more backstory.

National Kato
10-16-2008, 08:00 AM
I agree that, thus far (through Ch. 3) the 'Medium' setting hasn't provided much of a challenge. I've been directly attacked (the 'A' button melee defense) several times, but have only been hurt down to 2 bars of HP. Health packs and ammo seem plentiful.

One of the worst/best things about survival horror games is your inventory. Having to manage health packs and, at times, decide to continue on with low health, hoping to find a health pack soon, creates the 'survival' part of the genre. I haven't had this feeling yet with Dead Space.

I am enjoying it, however. Yes, the majority of my 'scares' thus far were 'closet monsters' there have been plenty of times where there was so much environmental noise going on that I would hear something amidst it all and feverishly spin around, looking for the monsters. Oftentimes, there was nothing there...but sometimes, I'd be frantically searching for the creature I knew I'd heard, only to have it attack me from behind. It can get harrowing...if only I didn't feel like such a badass with all my ammo and medkits.

Has anyone found a favorite weapon besides the first cutter? Even into Ch. 4 I'm still using it 98% of the time. I like it so much (mostly for its dismemberment skills) that I'm considering selling the Ripper.

P.S. - Can we designate this as a NO-SPOILER thread, please?

National Kato
10-16-2008, 10:33 AM
One additional issue I wish was handled better in the game - and please correct me if I'm missing how to do this - but is there any way to read the text logs after you initially pick them up? It seems they're lost forever if you don't read them that first time?

The video logs stay with you but I can't find the text logs. :confused:

Young Al Capone
10-16-2008, 10:37 AM
One additional issue I wish was handled better in the game - and please correct me if I'm missing how to do this - but is there any way to read the text logs after you initially pick them up? It seems they're lost forever if you don't read them that first time?

The video logs stay with you but I can't find the text logs. :confused:

They are all inside of that chapter by chapter log you have, it is just a bitch to find them cause of how they are labeled. I haven't opened a text log yet, but I did see them in there alongside the video and audio logs.

Another quibble I had; the physics for corpses. Why am I able to boot a corpse across a room like they are made of styrofoam by just stepping into them? Minor, to say the least, but still...

johnperkins21
10-16-2008, 10:40 AM
I am enjoying it, however. Yes, the majority of my 'scares' thus far were 'closet monsters' there have been plenty of times where there was so much environmental noise going on that I would hear something amidst it all and feverishly spin around, looking for the monsters. Oftentimes, there was nothing there...but sometimes, I'd be frantically searching for the creature I knew I'd heard, only to have it attack me from behind. It can get harrowing...if only I didn't feel like such a badass with all my ammo and medkits.

Same here. Sometimes it takes me a couple seconds to realize the noise I'm hearing is me stepping on the remains of a few necromorphs I just killed. However, I've gotten used to listening for the dramatic music cue that happens when an enemy is near.

And someone really needs to remove that tip from the OP, or at least put in the caveat that if you've upgraded your weapon, when you buy it back you lose all the upgrades.

National Kato
10-16-2008, 10:42 AM
Another quibble I had; the physics for corpses. Why am I able to boot a corpse across a room like they are made of styrofoam by just stepping into them? Minor, to say the least, but still...

That little detail actually has provided me the most 'scares' and sense of dread in the game. I'll be inching forward through a bulkhead door, not sure if the necromorphs will be attacking from the left passage or the right passage or from a ventilation shaft above or from behind or or or...and my boot will be slowly pushing a corpse limb, which will rattle against the bulkhead or another piece of detritus and I'm fucking jumping at the noises. :D

EDIT: johnperkins and I are both a bunch of scaredy-cats. ;)

Do the corpses stay permanently? I've noticed no fadeaway of corpses after killing them and after returning to a room previously 'cleared' I find them still there. If there is true persistency (within levels and within reason) I'll be very impressed!

Dukefrukem
10-16-2008, 10:45 AM
How are you guys liking the Zero-G parts of the game? That's so well done.

Young Al Capone
10-16-2008, 10:47 AM
Do the corpses stay permanently? I've noticed no fadeaway of corpses after killing them and after returning to a room previously 'cleared' I find them still there. If there is true persistency (within levels and within reason) I'll be very impressed!

That is funny, I noticed the complete opposite, with corpses disapeering as soon as I let them fall out of sight or left the room.

I did get scared by a corpse kicking last night, and that is actually what prompted the question. I kicked the corpse and thought it was a necromorph playing dead cause he though I was some sort of sucker, then blasted the already way dead beast a few more times wastin ammo before I realized that it was plentiful.

I really wish that the drammatic music pue wasn't there, as it is jarring at first but eventually just becomes really conspicous and just a clear indicator that there is an enemy nearby.

How are you guys liking the Zero-G parts of the game? That's so well done.

I have only done the one in chapter 2, but it was impressive. I also liked the sound effects out in the vacuum of space, regardless of the fact that they shouldn't be there.

Dukefrukem
10-16-2008, 10:48 AM
That is funny, I noticed the complete opposite, with corpses disapeering as soon as I let them fall out of sight or left the room.



Same here. That's my own complaint about the game. Like at the beginning of Chapter 2, when that woman is sitting there on the ground and there's body bags everywhere. When you return to the room at the end of the chapter to take the tram again, they're all gone. WTF?

Dukefrukem
10-16-2008, 10:49 AM
I have only done the one in chapter 2, but it was very impressive. I also liked the sound effects out in the vacuum of space, regardless of the fact that they shouldn't be there.

I love the sound too. IT makes it totally scary when an alien appears because you can't here him coming!

squirrelTactics
10-16-2008, 11:24 AM
I have only done the one in chapter 2, but it was impressive. I also liked the sound effects out in the vacuum of space, regardless of the fact that they shouldn't be there.


I think those muffled sounds are what Isaac actually hears, which is plausible, considering there is air in his suit.

johnperkins21
10-16-2008, 11:37 AM
I think those muffled sounds are what Isaac actually hears, which is plausible, considering there is air in his suit.

I don't know. If that were the case, his grunts when he does the foot stomp should be louder or unaffected by the vacuum, but they have the same effect applied.

Wackman3000
10-16-2008, 04:20 PM
I think I'm going to restart and play on Hard since I would rather have a challenge than just stroll through the game.

Digging what I've played so far however.

JayK47
10-16-2008, 04:27 PM
I would sooner compare Dead Space to System Shock 2 rather than some cheesy survival horror game. And perhaps that is why I like it.

Iron Past
10-16-2008, 08:40 PM
I've only played the first maybe ten minutes, up till that first save, but the game is gorgeous. Quick question, I've only run across the two "tutorial" audio logs about vents and cutting limbs, but then they disapear forever after they play. Is this the case with all logs or are those just not important enough to save anywhere?

pomeroy
10-16-2008, 10:43 PM
Can't wait to get my Xbox back so I can rent this bad boy.

Virtual Machine
10-17-2008, 08:23 AM
Extremely impressed with this one so far. It's like doom 3, Resident Evil 4, and Super Metroid were all tossed into a blender with some awesomesauce and someone hit the "smoothee" button.

It also gets my "best user interface EVER!" award. Simply gorgeous game to look at, and marvel in. My hat is off to EA, this game is a goddamn masterpiece. Barring some unforseen shenanigans in the endgame, i daresay this is a strong contender for game of the year in my book. DEFINITELY top 5.

National Kato
10-17-2008, 08:31 AM
Quick question, I've only run across the two "tutorial" audio logs about vents and cutting limbs, but then they disapear forever after they play. Is this the case with all logs or are those just not important enough to save anywhere?

Iron, what I've found is that both audio and video logs are saved. You can access them using the shoulder buttons (360) from the map (Back button) or Inventory (Y button) screens. That's also where you can see your objectives - which come with little text blurbs from Isaac, which is a nice touch seeing as he doesn't speak. :)

I still can't find text logs I pick up. I don't know why.

Dukefrukem
10-17-2008, 10:32 AM
Extremely impressed with this one so far. It's like doom 3, Resident Evil 4, and Super Metroid were all tossed into a blender with some awesomesauce and someone hit the "smoothee" button.



I felt the same way... however I feel like things are borrowed from too many places. Def. see some Resident Evil 4 in it, Def. see some of the Thing, and Def see some Doom 3 and Event Horizon in it. Should we be praising a game that has borrowed so much from so many original pieces? Or should the gameplay alone be enough for us to ignore it?

National Kato
10-17-2008, 10:37 AM
Should we be praising a game that has borrowed so much from so many original pieces?

I've stopped concerning myself with artistic genre 'borrowing.' Everything is borrowed. The truly unique and absolutely original idea is an extremely rare thing. How do you make a sci-fi horror movie without referencing the seminal titles from the past, be they film or other medium? It shouldn't be seen as a negative unless it's an obvious steal (e.g. using a Geiger-like alien as the enemy).

Dukefrukem
10-17-2008, 10:42 AM
I've stopped concerning myself with artistic genre 'borrowing.' Everything is borrowed. The truly unique and absolutely original idea is an extremely rare thing. How do you make a sci-fi horror movie without referencing the seminal titles from the past, be they film or other medium? It shouldn't be seen as a negative unless it's an obvious steal (e.g. using a Geiger-like alien as the enemy).

So using a Geiger-like alien is bad but using a Carpenter-like alien is ok?

Purple Santa
10-17-2008, 10:45 AM
I Gamefly'd it to see what it's all about. Interested in playing so we'll see.
I'll race you. I'm waiting for mine too...not holding my breath for it coming soon since everyone who touches it seems to think it's awesome...
Perfect... I think I'm gonna go rent it tonight.
Tell me where! I guess i'll try blockbuster myself...

My review will be up tomorrow... :)
I've been waiting for this...about time ;)

Edit: Just checked my Gamefly...they are shipping it today. I wonder if i'm getting it because someone returned it already. Is that even possible?

Virtual Machine
10-17-2008, 10:45 AM
Being derivative in and of itself isn't something i see as a crime. It's clear to me that the designers took the time and effort to make themselves one hell of a solid title inspired by games they love, rather than cash in on something that one could see as "cool, hip, or trendy".

Dead Space, while definitely derivative of Event Horizon, Doom 3, Resident Evil, and yeah, even Metroid (Super and Prime iterations), it's clearly more inspired by than outright aping. Now Dark Sector (a game i dearly love), there's a shining example of developers "borrowing" too liberally from other sources. It went from being a splinter cell clone to the bastard offspring of RE4 and Gears of War - and those influences were painfully obvious, while the story was pretty much a total afterthought. Dead Space, in spite of giving us that deja vu feeling, also manages to at once feel wholly and entirely original.

You want to make a popular game, i would think Event Horizon would be one of the last things you want to borrow from. Even if I do love the damn flick.

Dukefrukem
10-17-2008, 10:49 AM
Just because Event Horizon sucks as a movie, doesn't mean the environment is bad.

I mean, in both places a crew is stranded on a ship where their first ship is destroyed. When it happened in the game, I threw my arms up like, "are you kidding me?"

National Kato
10-17-2008, 11:08 AM
So using a Geiger-like alien is bad but using a Carpenter-like alien is ok?

Alright, whatever. The point is that it's hard to make a genre-specific anything these days without referencing previous work. We're all (incl. the devs) products of the pop art we consumed through our lives.

Is Dark Sector derivative of Krull because it uses a glaive-like weapon? Is Dead Space derivative of The Thing because it uses monsters that are morphed from corpses? Is any movie with wire-fu or 'bullet time' derivative of The Matrix? The answer, arguably, can be 'yes!'

But I don't concern myself with it. Because there are only so many ways to tell a story.

Dukefrukem
10-17-2008, 11:34 AM
Alright, whatever. The point is that it's hard to make a genre-specific anything these days without referencing previous work. We're all (incl. the devs) products of the pop art we consumed through our lives.

Is Dark Sector derivative of Krull because it uses a glaive-like weapon? Is Dead Space derivative of The Thing because it uses monsters that are morphed from corpses? Is any movie with wire-fu or 'bullet time' derivative of The Matrix? The answer, arguably, can be 'yes!'

But I don't concern myself with it. Because there are only so many ways to tell a story.

It's not arguably yes. It is yes. And I don't mean to make a big deal about it. It's just the further you get into the game, the lamer the game becomes... in my opinion. I don't have the high praise for it as I did when I started playing. I wish young recognized this in his review.

Young Al Capone
10-17-2008, 11:38 AM
He probably didn't feel that way.

Unless a sequence appears directly lifted from its inspiration than really what could they do? They wanted to tell thier own Event Horizon, they knew it would be similar, and that people might think so, but they loved the setting and theme and ran with it.

If a scene struck me as more derived or lifted rather than inspired I might see the problem, but as similar as they are, this stands on its own.

Iron Past
10-17-2008, 11:43 AM
Regardless of if it's in space or the sea, a ghost ship is hardly a new idea (the Mary Celeste, for example). Neither is "we screwed around with something we shouldn't have and now we're dead" (any ancient myth, for example). In fact, maybe the only original hero story is The Epic of Gilgamesh, and that's thousands of years old. They may draw from other games, or it may be completely coincidental that what makes a good story is universal and they didn't even realize they were doing it. Either way, it's well done so I don't care.

Now, on to the logs. Kato, all logs are saved in the inventory, I have found out. The order is vids first, then audio, then text. However, the slots for all the logs are there from the begining, so you have to scroll all the way to the bottom for the audio and text logs.

If anyone is finding it too easy, restart on hard; the ammo and health drops are much less frequent. I think the little I played on medium, every Necromorph dropped ammo or health. On hard, they've never dropped health and don't drop ammo that often. The first time you have to take on those things with nothing but a swing and a curb stomp, you won't think it's easy. I was actually in an elevator, which saved me because after I finally beat off an arm, it attacked and the claw got stuck behind the railing. Not like a cliping error, either, it was in the little gap between banister and wall, which I found supremely cool. Then I beat it down. =)

Thrak
10-17-2008, 12:00 PM
If anyone is finding it too easy, restart on hard; the ammo and health drops are much less frequent. I think the little I played on medium, every Necromorph dropped ammo or health. On hard, they've never dropped health and don't drop ammo that often. The first time you have to take on those things with nothing but a swing and a curb stomp, you won't think it's easy. I was actually in an elevator, which saved me because after I finally beat off an arm, it attacked and the claw got stuck behind the railing. Not like a cliping error, either, it was in the little gap between banister and wall, which I found supremely cool. Then I beat it down. =)

I'm about halfway through chapter two, playing on hard, and while I definitely agree with you on the health drops, I've found plasma ammo to be fairly easy to stock up on. There was one time in this level where I was down to zero ammo and had to take on two or three necromorphs with stasis and melee, but I've since picked up 60 rounds or so. I may go back through and replay this chapter, because I definitely think I could do it much better with less health usage and more ammo usage.

crazyD
10-17-2008, 12:12 PM
I am finding health a little hard to get at. At the beginning of the game, I was swimming in health packs. Midway through Chapter 2, and I am fucking dry. The crazy thing is, I was in the medical facility of the ship, and there is no health anywhere. I'm dropping a good deal of cash on small health packs that do shit. Maybe I should start over.

johnperkins21
10-17-2008, 01:13 PM
I am finding health a little hard to get at. At the beginning of the game, I was swimming in health packs. Midway through Chapter 2, and I am fucking dry. The crazy thing is, I was in the medical facility of the ship, and there is no health anywhere. I'm dropping a good deal of cash on small health packs that do shit. Maybe I should start over.

One thing I noticed is most of the lockers have random stuff. So if you're low on health or something and all the lockers keep giving you ammo, reload from the last save and check again. You might get something better.

Sandman
10-17-2008, 01:14 PM
Dead Space is in my hands.

Dukefrukem
10-17-2008, 01:41 PM
He probably didn't feel that way.

Unless a sequence appears directly lifted from its inspiration than really what could they do? They wanted to tell thier own Event Horizon, they knew it would be similar, and that people might think so, but they loved the setting and theme and ran with it.

If a scene struck me as more derived or lifted rather than inspired I might see the problem, but as similar as they are, this stands on its own.

If anyone read that GameInformer article a few months back the creators said one of their biggest influences was Event Horizon.

Dukefrukem
10-17-2008, 04:22 PM
Btw, the Leviathan boss is phenomenal.

Shandor
10-17-2008, 04:22 PM
Edit: Just checked my Gamefly...they are shipping it today. I wonder if i'm getting it because someone returned it already. Is that even possible?

Since they supposedly got their first batch yesterday, I'd bet that they picked up another batch and started sending them out today.

diablopath
10-17-2008, 04:25 PM
Btw, the Leviathan boss is phenomenal.

I count this as a spoiler.
C'mon guys -.-

Church42
10-17-2008, 04:28 PM
So any significant difference between the PS3 version compared to the 360?

Rich Richards
10-17-2008, 04:31 PM
The 360 sounds better.

harle
10-17-2008, 04:35 PM
For those of you still on the fence due to price, slickdeals has a thread that outlines how to get it for $44.99 (counting a $10 off giftcard, i believe).

Link (http://forums.slickdeals.net/showthread.php?sduid=0&t=963209)

Iron Past
10-17-2008, 04:54 PM
For those of you still on the fence due to price, slickdeals has a thread that outlines how to get it for $44.99 (counting a $10 off giftcard, i believe).

Link (http://forums.slickdeals.net/showthread.php?sduid=0&t=963209)

B2G1 free at Toys R Us! That's what I did (with two "placeholders" for Fallout 3 and Gears 2).

I'm curious as to what console the floaty/disapearing corpses are on. The only time a corpse disapears for me is if the game loads the next section of gameplay, like after I finish an objective (I attribute this to the necromorphs eating their dead or something :)). I tested this by going down an elevator and into another room then going back, and the necro was still there. Also, corpses that are part of the enviroment never go away. Plus, when I curb stomp a dead necro, all I get is a sickening crunch and goo on my boots. The bodies occasionaly get caught up in my feet and seem light there, but it's the same as in Gears of War, to be honest. I'm playing on the X360.

Dukefrukem
10-17-2008, 05:11 PM
oh f this...

i just reached the part where the asteroid is being held by the magnetic fields... tell me that isn't a complete rip off of the core in Event Horizon!

Dukefrukem
10-17-2008, 05:11 PM
I count this as a spoiler.
C'mon guys -.-

for real? my bad...

Purple Santa
10-17-2008, 06:37 PM
Dead Space is in my hands.

You have Dead Space between your hands? Doesn't that mean...you have nothing then? :D Sorry...couldn't resist...

Since they supposedly got their first batch yesterday, I'd bet that they picked up another batch and started sending them out today.

I don't understand when exactly GF gets their games. Sometimes they ship the date of the actual date they are out in stores...others like this title..was the day after...I'm glad they got a second batch. I didn't switch Dead Space to my top spot until Sunday/Monday and thought I would be out of luck...now if it would only be here tomorrow...yeah, i'm greedy ;)

Banacek
10-17-2008, 09:04 PM
I'm not reading this thread, and I'm unsubscribing as soon as I post this.

Holy shit this game is awesome.

Dukefrukem
10-18-2008, 02:51 PM
beat the game last night... woot

anyone want to see some screenshots?

Dark Prince
10-18-2008, 04:07 PM
Just hitting the middle of chapter 2....

Loving this game!

Psykoboy2
10-18-2008, 04:09 PM
What's this deal with different suits?

Rogue_hunter
10-18-2008, 04:24 PM
What's this deal with different suits?

Each console got a custom suit for that system as free DLC for the first two weeks. The 360 has the "Elite" suit with silver and green lighting, the PS3 has the "Obsidian" suit which is black and has blue lighting. Both are the same suit, level 5 armor with all inventory slots open. There is also the "Scorpion" suit, the paid DLC suit, red lights, though exactly the same.

Pretty much cheating if you're using it on your first playthrough. Otherwise, you can upgrade your suit in stores, cost 10,000 credits to upgrade to level 2. Each level gives you more armor, though I don't think they give you more health. You have to upgrade the health and air capacity via the upgrade benches.

Dukefrukem
10-18-2008, 04:38 PM
Anyone want to see what Suit 6 looks like? sorry for the crappy pic


http://lh3.ggpht.com/dukefrukem/SPpmjPqcPkI/AAAAAAAAATk/AMjlKRijTlE/s400/deadspace_suit6_02.jpg
http://lh6.ggpht.com/dukefrukem/SPpmi2vgzWI/AAAAAAAAATc/7R6EbLFMQKA/s400/deadspace_suit6_01.jpg

Wackman3000
10-18-2008, 04:50 PM
I'm about midway though the 3rd Chapter and...

After activating the Centrifuge I proceed through the antivgrav and a massive fucking arm grabs on to me. God damn that was cool and it took me a bit to realize I had to shoot the fucking thing off of me. Awesome to the max. I hope for more of these intense sequences.

Dukefrukem
10-18-2008, 04:51 PM
I'm about midway though the 3rd Chapter and...

After activating the Centrifuge I proceed through the antivgrav and a massive fucking arm grabs on to me. God damn that was cool and it took me a bit to realize I had to shoot the fucking thing off of me. Awesome to the max. I hope for more of these intense sequences.

That was cool. HUrry up and beat the game people so I can talk to you guys about it.

Iron Past
10-18-2008, 05:33 PM
What's this deal with different suits?

You mean the upgrades, or the downloadable ones? Different armor rating and more/less inventory slots, plus a slightly different look, is the answer to both.

Karak
10-18-2008, 05:54 PM
...This is my disapointment of the last 5 months. I am not sure if its the bad enemy designs, the fact that the run a whopping 1 mile an hour, the horrible story, or the fact that you can literally tear through the enemy even on hard with little difficulty removing any fear of dying. We got to Chapter 3 before all of us just getting bored.
Just boring. I am staring at the box in sadness...Gawd damn I wanted to enjoy this:(

Psykoboy2
10-18-2008, 06:11 PM
That was cool. HUrry up and beat the game people so I can talk to you guys about it.

Start a new thread for ending discussion. But make sure the title expresses this so those who don't want to be spoiled know upfront what they'd be getting into.

Wackman3000
10-18-2008, 06:56 PM
Anyone else playing wish for a 180 quick turn? I feel that's one thing that would have been a great addition since you can't even adjust the sensitivity.

Deadend
10-19-2008, 01:02 PM
Really good game for me. The weapons feel satisfying to use, and the level design is great looking and this is a game that playing with headphones is required.
Fuck the stupid metor shooting segment! I can't do it right!

Wilkz07
10-19-2008, 01:55 PM
When it first started I wasn't too impressed. Seemed like 3rd person Doom.

Once I completed the first chapter I had more appreciation for it. I really like the HUD and that you can still move around while you get video feeds and map view etc. Work benches seem similar to that of KOTOR. So far only found the one power core and didn't have enough credits to buy any more after my weapon/suit purchase.

Didn't know you could sell your base weapon (kept it because I didn't know if the rifle worked on the same ammo). Upgraded to the level 2 suit and starting chapter 2. (anybody get the free suit or buy the one off the marketplace? - if you get the free suit how is it accessible?)

So far so good and will play to finish.

Wackman3000
10-19-2008, 03:19 PM
I need some help... I'm stuck and its stupidly frustrating.

When you have to place the beacon on the meteor. I tried slowing the 2 things down with stasis but I still die before placing the fucking thing, let alone attempting to get off of it.

Anyone?

Vermillion
10-19-2008, 03:30 PM
I've just started Ch 4 and I'm loving every second of this game. It's like a fast paced, less story driven version of Bioshock.. but INNNNN SPPPPAAACCCCEEEEE!!!!

Good times!!!!

johnperkins21
10-19-2008, 03:34 PM
Didn't know you could sell your base weapon (kept it because I didn't know if the rifle worked on the same ammo). Upgraded to the level 2 suit and starting chapter 2. (anybody get the free suit or buy the one off the marketplace? - if you get the free suit how is it accessible?)

So far so good and will play to finish.

Don't sell your base weapon if you've upgraded it. When you buy it back, the upgrades will be gone.

Dukefrukem
10-19-2008, 03:50 PM
I need some help... I'm stuck and its stupidly frustrating.

When you have to place the beacon on the meteor. I tried slowing the 2 things down with stasis but I still die before placing the fucking thing, let alone attempting to get off of it.

Anyone?

There's actually 4 things you need to destroy. Two of them are inside and two of them are outside the ship. YOu need to land on the meteor and walk outside the space craft.

Wackman3000
10-19-2008, 04:02 PM
Thanks Frukem.

Dukefrukem
10-19-2008, 04:55 PM
No problem. That's one of the better parts of the game.

pheriannath
10-19-2008, 05:19 PM
The last boss is a son of a bitch. Of all things, why give this fucker an instakill? I'm sorry if I can't aim while I'm fucking upside down and sideways.

Dukefrukem
10-19-2008, 05:21 PM
The last boss is a son of a bitch. Of all things, why give this fucker an instakill? I'm sorry if I can't aim while I'm fucking upside down and sideways.

hehe

What mode did you play in? normal? I thought they gave you plenty of time to squash those yellow things. That boss was phenomenal btw. I loved it. I also loved the Leviathan.

pheriannath
10-19-2008, 05:32 PM
Normal, and you have plenty of time, I just can't figure out the orientation fast enough. Doesn't help that it keeps changing.

Bingley Joe
10-19-2008, 11:07 PM
It would be handy if people could preface their spoilers with the chapter they pertain to in plain text.. otherwise, some of these calls for help are like spoiler monster-closets ;)


I'm about mid-way through ch.6 at this point, and am really loving the game still.

I wound up buying the Scorpion Suit because I liked the way it looks, and I'm not sure I'll get a chance to re-play this for quite a while (if ever), so I figured what the hell..

It's a pretty major boost in stats if you equip it early in the game, and you can't go back to any of the regular suits once you equip DLC, so it's not something you necessarily want to do unless you save first, as you might not like the way things are balanced. I'm having a blast, but YMMV.

One possibility it does open up is the ability to mule a ton of supplies that you can then sell for power nodes, and upgrade the hell out of things :)

There's a suit FAQ over at XBox.com (http://forums.xbox.com/23329928/ShowPost.aspx) that has some handy info. Here's the bit about the specific differences between the 'special' suits in the game:


Exclusive Elite Suit - Level 5 Suit, starts with a 90 second air threshold, a 10% armor, and additional inventory slots available

Scorpion Rig - Level 5 Suit, starts with a 90 second air threshold, a 25% armor, and all inventory slots available

Minor spoiler, but still:
Military Suit - Level 6 Suit, starts with a 90 second air threshold, a 30% armor, and all inventory slots available

Dukefrukem
10-19-2008, 11:34 PM
It would be handy if people could preface their spoilers with the chapter they pertain to in plain text.. otherwise, some of these calls for help are like spoiler monster-closets ;)


I'm about mid-way through ch.6 at this point, and am really loving the game still.

I wound up buying the Scorpion Suit because I liked the way it looks, and I'm not sure I'll get a chance to re-play this for quite a while (if ever), so I figured what the hell..

It's a pretty major boost in stats if you equip it early in the game, and you can't go back to any of the regular suits once you equip DLC, so it's not something you necessarily want to do unless you save first, as you might not like the way things are balanced. I'm having a blast, but YMMV.

One possibility it does open up is the ability to mule a ton of supplies that you can then sell for power nodes, and upgrade the hell out of things :)

There's a suit FAQ over at XBox.com (http://forums.xbox.com/23329928/ShowPost.aspx) that has some handy info. Here's the bit about the specific differences between the 'special' suits in the game:


i posted pics of the military suit which looks like a stormtrooper a couple of posts up

Shandor
10-20-2008, 01:19 AM
Normal, and you have plenty of time, I just can't figure out the orientation fast enough. Doesn't help that it keeps changing.

Yeah. I had a rough time with that part. Thankfully, I barely managed, so I didn't have to reload. :)

Bingley Joe
10-20-2008, 06:35 AM
i posted pics of the military suit which looks like a stormtrooper a couple of posts up

That's the best looking one of all, IMO.

Dukefrukem
10-20-2008, 08:05 AM
That's the best looking one of all, IMO.

Oh by far.

Durka-Dan
10-20-2008, 09:54 AM
Gamefly shipped it to me Saturday. I'm in chapter 2 I think. Awesome game. Might play again tonight. That or Socom.

Shandor
10-20-2008, 01:04 PM
Finished it over the weekend. About 11 hours on normal difficulty. Only missed 5 audio/text logs. Granted, I kind of powered through the last couple levels. But, overall, I really enjoyed it. I have a feeling this will be one of the few games I play through twice.

Dukefrukem
10-21-2008, 10:17 AM
Hey, why couldn't Mass Effect develop the same kind of loading system that Dead Space does with the doors? It's hardly noticeable in Dead Space.

Karmakin
10-21-2008, 09:28 PM
Rented it today. Got to Chapter 3 on Normal difficulty. actually I'm a far bit into it. Simply an amazing game. I'm kinda running low on resources, but I have a feeling I'm not doing it right. I should be just selling off the other ammo types, and just improving one weapon and sticking with it. Maybe two.

There's some seriously creepy shit that goes down in this game. The scene in the med-lab really threw me for a loop.

Dukefrukem
10-21-2008, 10:42 PM
Rented it today. Got to Chapter 3 on Normal difficulty. actually I'm a far bit into it. Simply an amazing game. I'm kinda running low on resources, but I have a feeling I'm not doing it right. I should be just selling off the other ammo types, and just improving one weapon and sticking with it. Maybe two.

There's some seriously creepy shit that goes down in this game. The scene in the med-lab really threw me for a loop.

Make sure you sell all those gold, ruby, diamond semiconductor cards in the store. They give you tons of money. I usually sell the stasis modules too since there's plenty of places to fill up. My firs time through the game, I only bought four weapons. My second time through I sold everything except for the cutter and playing it through on the cutter only. My third time through I'm using all of the weapons.

Young Al Capone
10-22-2008, 07:21 AM
Not really a spoiler, but it is about the asteroids part in Chapter 4, or maybe it is 5.

I played the asteroids bit last night, man that was a pain in the ass until I finally got it. I had somethng like 70% hull integrity when I did it right, and that was after failing it like 6 times.

Dukefrukem
10-22-2008, 07:58 AM
Not really a spoiler, but it is about the asteroids part in Chapter 4, or maybe it is 5.

I played the asteroids bit last night, man that was a pain in the ass until I finally got it. I had somethng like 70% hull integrity when I did it right, and that was after failing it like 6 times.

It's tough.

However you don't have to use both guns to win. in fact, if you only use one, it overheats less.

Young Al Capone
10-22-2008, 08:00 AM
However you don't have to use both guns to win. in fact, if you only use one, it overheats less.

Two guns?

You mean the left trigger controlled another gun? Damn...

On the plus side, I never overheated.

Scaryfaced
10-22-2008, 11:30 AM
I know I'm late to the party, but I broke down and bough it yesterday and I'm enjoying the game immensely. I probably close to finished with Chapter 2, so I've hardly even scratched the surface, but it's been incredible so far. I'm normally big pussy when it comes to horror games, but I'm finding Dead Space suprisingly easy to deal with. Scary at times, the quarentines are especially freaky, but nothing that makes me jump out of my seat.

I gotta say, Dead Space uses lighting in such an intelligent fashion, it makes most "dark" games look like horribly planned crap. Everything from rooms taking on a sickly green glow to emergency flood lights being your own light source. It adds a whole different level of immersion and I hope other game developers take note.
________
GAY TRUCKERS (http://www.fucktube.com/categories/641/truckers/videos/1)

Dukefrukem
10-22-2008, 11:46 AM
Two guns?

You mean the left trigger controlled another gun? Damn...

On the plus side, I never overheated.

hehe yeh... if you look at the left and right side of the screen, you can see two ammo shell loaders

Dark Prince
10-22-2008, 12:22 PM
Arg....I'm completely shot here. I keep running out of ammo during Chapter 5 when you fight that regenerating monster that keeps following you around through the med-labs. I can't seem to do much except keep it in stasis and run away somewhere only to find no ammo. I only have a pulse rifle and a plasma cutter and I ran out of both and I don't know what to do. :(

Dukefrukem
10-22-2008, 12:28 PM
Arg....I'm completely shot here. I keep running out of ammo during Chapter 5 when you fight that regenerating monster that keeps following you around through the med-labs. I can't seem to do much except keep it in stasis and run away somewhere only to find no ammo. I only have a pulse rifle and a plasma cutter and I ran out of both and I don't know what to do. :(

You need to cut off it's legs and arms and put it stasis and repeat until the door gets unlocked.

Wedge
10-22-2008, 04:22 PM
Got it today. Great game. I am playing on hard, and it can get pretty damned intense. Got to level 6 (been playing all day. Well timed day off) and I've died at least 10 times already. Well paced, great graphics, fantastic sound, suitable challenge, good controls, decent weapons, cool story - great game. If it keeps this up this might be a top 3 game for me this year. If Gears 2 and/or Fallout 3 disappoints then who knows what might happen!

Fun story. I chatted with a friend while playing. Initially I paused the game, but he didn't "hang up" after 5 minutes so I started playing. It's a funny thing, but when you are talking to someone while concentrating on something else whatever pops into your head tends to come out your mouth. I played, while chatting, from the part where...(chapter 5 spoiler)
...where you are introduced to the "unkillable" necromorph to the part where the air is drained from the medical bay. and basically I said stuff like:
"so, this weekend you are going t...fuckfuckfuckfuck",
"that is interesting, I think tha...shitshitshitshit",
"yeah, the game is pretty... run motherfucker, they are coming to kill you!"

Now he wants to borrow the game when I am finished with it.

Dukefrukem
10-22-2008, 05:15 PM
...where you are introduced to the "unkillable" necromorph to the part where the air is drained from the medical bay. and basically I said stuff like:
"so, this weekend you are going t...fuckfuckfuckfuck",
"that is interesting, I think tha...shitshitshitshit",
"yeah, the game is pretty... run motherfucker, they are coming to kill you!"

Now he wants to borrow the game when I am finished with it.

hehe. yeah those are tense moments. glad you're enjoying it.

Scaryfaced
10-22-2008, 05:20 PM
"so, this weekend you are going t...fuckfuckfuckfuck",
"that is interesting, I think tha...shitshitshitshit",
"yeah, the game is pretty... run motherfucker, they are coming to kill you!"

Now he wants to borrow the game when I am finished with it.

Those kinds of moments are by far the best part of this game. I guess you could call it "monster closet" design, but I've never felt like they were used cheaply. You never find yourself picking up an item just to find a secret door open behind you with a nice undead suprise. Its a bit formulaic...hit the button, cue the necromorphs. Yet, for all the courage that info might inspire, the necromorphs overwhelming nature still induces moments of panic, even when your prepaired for them.

And then, after your nice and confident about your undead killing skills, a giant fucking arm grabs you and starts draggin you down a hallway and all you can do is scream "Holyshit holyshit holyshit! It's got me! Somebody help me, help me please!"
________
Anal trai (http://www.fucktube.com/video/10705/hardcore-gay-anal-fuck-train)

Dukefrukem
10-22-2008, 05:22 PM
You never find yourself picking up an item just to find a secret door open behind you with a nice undead suprise.

No, it's more like, go here, then backtrack all the way through the way you came, then come back later and have completely new enemies to kill, then backtrack to the tram again. :rolleyes: Did i mention i hate backtracking in games, which is why Warrior Within is the worst PoP. No one else sees this in the game?

Bingley Joe
10-22-2008, 06:04 PM
No, it's more like, go here, then backtrack all the way through the way you came, then come back later and have completely new enemies to kill, then backtrack to the tram again. :rolleyes: Did i mention i hate backtracking in games, which is why Warrior Within is the worst PoP. No one else sees this in the game?

It's definitely full of backtracking, but I think in this case it fits pretty well with the surroundings. I mean.. even in a ship of this size, it's not like there would realistically be that many different routes to and from any given place. Two or three, but no more.

Given that you're basically going from major system to major system fixing things, it makes sense to me that you'd be backtracking through the different areas.

Dukefrukem
10-22-2008, 06:28 PM
It's definitely full of backtracking, but I think in this case it fits pretty well with the surroundings. I mean.. even in a ship of this size, it's not like there would realistically be that many different routes to and from any given place. Two or three, but no more.

Given that you're basically going from major system to major system fixing things, it makes sense to me that you'd be backtracking through the different areas.

ok, and how do you explain bodies disappearing? i'm not talking about the ones you kill. but the body bags and such?

crazyD
10-22-2008, 06:38 PM
ok, and how do you explain bodies disappearing? i'm not talking about the ones you kill. but the body bags and such?

I explain them by realizing technical limitations and not whining about things that don't matter.

Bingley Joe
10-22-2008, 06:42 PM
ok, and how do you explain bodies disappearing? i'm not talking about the ones you kill. but the body bags and such?

I explain them by realizing technical limitations and not whining about things that don't matter.

That, plus sometimes the Necromorphs get hungry. ;)

Dukefrukem
10-22-2008, 07:50 PM
That, plus sometimes the Necromorphs get hungry. ;)

not bad. :)

Virtual Machine
10-23-2008, 08:49 AM
How do i score this crazy free DLC suit? I bought my ps3 copy at launch.

Schnoogs
10-23-2008, 09:34 AM
I'm already stuck...please help.

I'm at the very beginning...where you have to extend those two claws....but the one claw doesn't stay.

WTF do you do to get past that?

Dukefrukem
10-23-2008, 09:37 AM
I'm already stuck...please help.

I'm at the very beginning...where you have to extend those two claws....but the one claw doesn't stay.

WTF do you do to get past that?

use stasis on the 2nd claw and run up to the terminal in between the two. When both claws are attached to the tram, the terminal will allow you to push the button.

Virtual Machine
10-23-2008, 09:38 AM
I'm already stuck...please help.

I'm at the very beginning...where you have to extend those two claws....but the one claw doesn't stay.

WTF do you do to get past that?

Extend the first claw, then extend the second, immediately after it connects to the tram car, hit it with your stasis module, then get back to the center console and activate it. It will pull the car away and off you go.

Schnoogs
10-23-2008, 09:39 AM
Extend the first claw, then extend the second, immediately after it connects to the tram car, hit it with your stasis module, then get back to the center console and activate it. It will pull the car away and off you go.

When you say hit it you mean the claw? It wont let me down there to get close to it.

(I'm such a noob)

crazyD
10-23-2008, 09:41 AM
When you say hit it you mean the claw? It wont let me down there to get close to it.

(I'm such a noob)

You don't have to get close. You can shoot it with Stasis from afar.

National Kato
10-23-2008, 09:45 AM
Yeah, Schnoogs, that's a stasis puzzle. Be ready to shoot it right after you activate the arm. I stood right at the second control panel and it worked fromt here.

Bust ass back up to the central panel and voila!

Dukefrukem
10-23-2008, 09:47 AM
You're gonna need stasis throughout the game. So be on the look out for puzzles like this.

Norse
10-23-2008, 12:15 PM
I've just started playing (just past where Schnoogs was stuck) and I've enjoyed it. I find the atmosphere pretty tense, so I'm not sure if I can play it more than a hour or so continuously. So for it looks to be a great game.

Young Al Capone
10-23-2008, 12:41 PM
I am in chapter 6 but so far that puzzle Schnoogs was stuck on is the only one that gave me pause for even a second.

Rogue_hunter
10-23-2008, 01:26 PM
How do i score this crazy free DLC suit? I bought my ps3 copy at launch.

It's in the PSN store. Look either under the New Releases, or Disc Game Add-ons>Dead Space. You want the Obsidian suit.

Bingley Joe
10-23-2008, 01:31 PM
It's in the PSN store. Look either under the New Releases, or Disc Game Add-ons>Dead Space. You want the Obsidian suit.

Once you've downloaded it, you equip it at one of the Stores in the game.

It'll be free, but there's one caveat you might want to keep in mind: once you equip a DLC suit, you cannot equip any of the standard suits anymore unless you start a completely new game. The only suit you can switch to is either another DLC suit, or the Level 6 Military Suit you get for beating the game.


Just something to keep in mind.

Banacek
10-23-2008, 01:58 PM
Finished the game the other day. God I loved this game. Everything about it just clicked with me.

Virtual Machine
10-23-2008, 02:33 PM
Once you've downloaded it, you equip it at one of the Stores in the game.

It'll be free, but there's one caveat you might want to keep in mind: once you equip a DLC suit, you cannot equip any of the standard suits anymore unless you start a completely new game. The only suit you can switch to is either another DLC suit, or the Level 6 Military Suit you get for beating the game.


Just something to keep in mind.

and i'm guessing it makes the game considerably easier?

Dukefrukem
10-23-2008, 02:42 PM
the Level 6 Military Suit you get for beating the game.


Just something to keep in mind.

I posed pics of that earlier in this thread. It looks like:

a stormtrooper suit

Bingley Joe
10-23-2008, 02:53 PM
and i'm guessing it makes the game considerably easier?

Yeah, any of the DLC suits will shift the balance of things if you equip them too early.. I posted some details on how they change things here (http://www.colonyofgamers.com/cogforums/showpost.php?p=35509&postcount=100)


EDIT: and Duke posted a pic of ... something spoilerish ...here (http://www.colonyofgamers.com/cogforums/showpost.php?p=34302&postcount=82)

Virtual Machine
10-23-2008, 04:01 PM
Yeah, any of the DLC suits will shift the balance of things if you equip them too early.. I posted some details on how they change things here (http://www.colonyofgamers.com/cogforums/showpost.php?p=35509&postcount=100)


EDIT: and Duke posted a pic of ... something spoilerish ...here (http://www.colonyofgamers.com/cogforums/showpost.php?p=34302&postcount=82)

and you know what? I saw that. I'm just an idiot. Reading is FUNdamental.

Dukefrukem
10-23-2008, 04:26 PM
Just beat the game for the 2nd time. Earned my 'One Gun' Trophy. Now to beat it on Hard.

Virtual Machine
10-23-2008, 05:22 PM
Just beat the game for the 2nd time. Earned my 'One Gun' Trophy. Now to beat it on Hard.

Really never thought i'd give a shit, but man, i really like the trophies.

Dukefrukem
10-23-2008, 06:18 PM
Really never thought i'd give a shit, but man, i really like the trophies.

I love the noise it makes it pops up.

Dukefrukem
10-23-2008, 08:02 PM
Just letting everyone know, if they are trying to get the PS3 trophy or 360 equivalent of 'Maxed Out' Upgrade all weapons and equipment, it's impossible to do with two play through. I played through the second time using only the Cutter, when I got to the end i had 420,000 credits. Then i sold all the ammo I picked up during the entire game and buying power nodes was not enough to upgrade everything.

I finally got the trophy on my third play through in chapter 6!

So good luck to you all.

KingGorilla
10-23-2008, 08:05 PM
I have a question about the comics that they have on the various download services. 1. are they free?
2. are they any good? Or at least on par as say the stuff Heroes has.

Rogue_hunter
10-23-2008, 08:38 PM
I have a question about the comics that they have on the various download services. 1. are they free?
2. are they any good? Or at least on par as say the stuff Heroes has.

Free. Animated, with dialogue. Good stuff.

KingGorilla
10-23-2008, 08:40 PM
3? When you are done with your copy, how much?

diablopath
10-23-2008, 10:05 PM
I'm in Chapter 5, and I'm stuck for the first time.
In the room after you encounter mad asshole scientist a second time.
>.>

crazyD
10-23-2008, 10:07 PM
I'm in chapter 4, and I'm stuck on those mother fucking asteroids.

Dukefrukem
10-23-2008, 10:08 PM
I'm in Chapter 5, and I'm stuck for the first time.
In the room after you encounter mad asshole scientist a second time.
>.>

are you having trouble getting around that creature? you know what to do right?

I'm in chapter 4, and I'm stuck on those mother fucking asteroids.

hehe.. try playing it on hard. you'll pull all your hair out.

diablopath
10-23-2008, 10:08 PM
I'm in Chapter 5, and I'm stuck for the first time.
In the room after you encounter mad asshole scientist a second time.
>.>
And of course, right after I post this, I flame throw my way through.

are you having trouble getting around that creature? you know what to do right?
hehe.. try playing it on hard. you'll pull all your hair out.
Beyond cutting him up and running the fuck away, no. Anything special?

Dukefrukem
10-23-2008, 10:09 PM
And of course, right after I post this, I flame throw my way through.

ha! nice work.

Dukefrukem
10-23-2008, 10:10 PM
And of course, right after I post this, I flame throw my way through.


Beyond cutting him up and running the fuck away, no. Anything special?


Nope. You got it. It's kind of a cheap way to advance, but it's a delayed response. You need to wait for that bitch to open the door for you.

crazyD
10-23-2008, 10:10 PM
[hehe.. try playing it on hard. you'll pull all your hair out.

This is the kind of shit that will keep me from playing it a second time. I wish I got it on PC. I could pull it off no problem with a mouse.

Dukefrukem
10-23-2008, 10:11 PM
This is the kind of shit that will keep me from playing it a second time. I wish I got it on PC. I could pull it off no problem with a mouse.

Luckily, this is probably the worst part of the game.

diablopath
10-23-2008, 10:13 PM
This is the kind of shit that will keep me from playing it a second time. I wish I got it on PC. I could pull it off no problem with a mouse.
It wasn't so bad. My failed attempts I was using idiot weapons.

LAWLZ EAT A SAW

Banacek
10-23-2008, 10:25 PM
I'm in chapter 4, and I'm stuck on those mother fucking asteroids.

Easily the worst part of the game. Basketball was #2.

The shooting gallery was a blast though.

Dukefrukem
10-23-2008, 10:26 PM
Easily the worst part of the game. Basketball was #2.

The shooting gallery was a blast though.

You don't have to play basketball but you do need to get past the asteroid part.

Scaryfaced
10-23-2008, 10:44 PM
Nope. You got it. It's kind of a cheap way to advance, but it's a delayed response. You need to wait for that bitch to open the door for you.


Your thinking of the first incounter with the Doctor, I believe. The second is in some sort of cyrogenics chamber. To pass that, your going to need to cut off the necromorph's limbs while its in that center fridge area. While its regenerating, run to the room the Doc was in and activate the computer in the middle. I was stuck running circles in that room earlier today, took me a few tries to figure it out
________
FIX PS3 (http://fixps3.info/)

Rogue_hunter
10-23-2008, 10:59 PM
I had my first "HOLY SHIT" yelling out loud moment today. After clearing a room in Chapter 10, I moved towards a crate on the ground that was near a wall. This wall was covered in that weird stuff (trying not to be spoilerish). As I neared the crate, two arms reached out and grabbed me. What made this more creepy is that there was no eerie music playing, and there weren't (to my knowledge) any creatures left in the room. Turns out that there was a guy stuck in the wall. I unloaded on that motherfucker.

This made me yell out. This next part didn't scare me, but contributed to the creepy factor of the whole scene.

After unloading on the guy, I opened the crate and got some plasma charges. I start to walk over to the elevator in the room when one of the facehugger types jumped on me. I mashed on X to get it off and the animation melee killed it. This melee kill netted me the Brawler trophy.

As I went to leave the room, one of the creatures with an explosive thing on its arm ran by the other side of the doorway and jumped into a vent shaft. Luckily a save point was nearby, so I just saved and will probably continue tomorrow.

Tayaya
10-24-2008, 06:58 AM
I did have a nice "corpse physics moment" in Chapter 9 last night. One of the guys that you meet in that chapter stabbed me, as they often do when you forget to refill your stasis pack, but he did so as I blasted off his other limb, so he was dead while his blade was still lodged in me. I had to carry his dead ass around with me through 3 other rooms before he finally dropped off.

By the way, the endgame in this, while a little easy, is FREAKIN' SWEET.

Dukefrukem
10-24-2008, 09:23 AM
Your thinking of the first incounter with the Doctor, I believe. The second is in some sort of cyrogenics chamber. To pass that, your going to need to cut off the necromorph's limbs while its in that center fridge area. While its regenerating, run to the room the Doc was in and activate the computer in the middle. I was stuck running circles in that room earlier today, took me a few tries to figure it out

actually that's the third time THe first time is when the monster is released from the tube. THe second time is when you're in a bigger lab running around with more monsters and the third time you're near the cryogenics chamber.

sparkfizt
10-24-2008, 08:16 PM
With regard to the body bags:
They dont disappear, look more closely at the ground, the bags are still there but the bodies are no longer inside =X

KingGorilla
10-24-2008, 08:59 PM
I did have a nice "corpse physics moment" in Chapter 9 last night. One of the guys that you meet in that chapter stabbed me, as they often do when you forget to refill your stasis pack, but he did so as I blasted off his other limb, so he was dead while his blade was still lodged in me. I had to carry his dead ass around with me through 3 other rooms before he finally dropped off.
.

I don't know, it is not how I could crucify people with the nailgun in FEAR.

Uno Ill Nino
10-24-2008, 09:09 PM
I'm loving this game. I'm currently in Chapter 8 and finding ammo harder to come by! I like to buy nodes all the time and its getting to the point where I'm not sure I can buy them with the same frequency as I'll need that money for ammo.

What's everyone's weapons of choice? I'm currently running with Plasma Cutter, Beam Cannon (?), Plasma Rifle, Ripper. Ripper is the fuckin BOMB baybee!

KingGorilla
10-24-2008, 09:17 PM
As I see what people touch on with this game, and considering this was originally pitched as a System Shock title, it would seem that the dev team focussed and kept much of the parts of SS2 that Irrational discarded with Bioshock or turned to the polar opposite.

Scaryfaced
10-24-2008, 09:24 PM
I'm packing the Plasma Cutter, Line Cutter, Plasma Rifle and the Flame thrower right now. I gave the Beam Cannon and Ripper a try, but didn't stick with them. The Ripper was fun and I'll probably spend some time modding it out on my next play through, but I'm mostly investing in the Plasma Cuter and Flame Thrower. While it's probably one of the weaker weapons, I really love the flame thrower. Spraying a constant stream of liquid hell is just plain fun in this game, plus the secondary attack is great for knocking off limbs. It's been especially nice against the big necros. If you set them on fire, they tend to curl up in a ball, giving you time to gain some distance before they charge again.

I'd also like to add that Zero G has my vote for coolest new game mechanic of the year. There's just something incredibly cool about fighting on the ceiling. I tend to smack things around with the melee just to watch them bounce off eachother. The first time I saw the blood effects, I was honestly awe struck.
________
Tube 8 (http://www.fucktube.com/)

Dukefrukem
10-24-2008, 09:26 PM
With regard to the body bags:
They dont disappear, look more closely at the ground, the bags are still there but the bodies are no longer inside =X

there's nothing on the ground when I come back into the room.

Banacek
10-24-2008, 09:29 PM
As I see what people touch on with this game, and considering this was originally pitched as a System Shock title, it would seem that the dev team focussed and kept much of the parts of SS2 that Irrational discarded with Bioshock or turned to the polar opposite.

Like I said on PiRi, this game is a love letter to SS2, with bits of RE4 and Doom 3 thrown in for good measure.

Banacek
10-24-2008, 09:31 PM
there's nothing on the ground when I come back into the room.

I guess that's because you have the inferior PS3 version.

Rogue_hunter
10-24-2008, 09:45 PM
there's nothing on the ground when I come back into the room.

Actually, they are, since they're empty, they're completely flat.

And the tram station in Chapter 10 is just down right creepy. The voice singing, the lanterns leading to the elevator, the writing on the walls, and the bodies splayed about, so full of atmosphere.

Dukefrukem
10-24-2008, 09:58 PM
Actually, they are, since they're empty, they're completely flat.


I've beaten the game twice and made it to chapter 6 a third time. I didn't see anything. But on my fourth try on hard, I'll look harder and take a picture.

sparkfizt
10-25-2008, 07:57 AM
I've beaten the game twice and made it to chapter 6 a third time. I didn't see anything. But on my fourth try on hard, I'll look harder and take a picture.

keep in mind they're not interactable like I think they were before.

Wedge
10-25-2008, 09:18 AM
I just completed it last night. Great, great game. I heavily recommend playing it on hard, though. Very happy I did so. Made everything more intense and survival horror-ish.

For me this is the biggest surprise of the year so far. New franchise...from EA...great game...yeah, I did not see that coming.

Norse
10-25-2008, 04:48 PM
On chapter 6 now and the game is still fucking awesome. Could be game of the year. I don't see who can top this. Gears 2, Fable 2, Mirror's Edge and Fallout 3 are the only contenders for me, but they have to surprise me to beat this. This, and Bioshock, is the closest thing to System Shock 2 I've played, and that's probably my favorite game of all time. Now of to bed, a few hours of sleep and then back to DS :)

diablopath
10-25-2008, 06:55 PM
I'm stuck, some halp plz.
Mid chapter 6ish.
In chapter 6, in I guess prep for fighting Leviathan, you gotta clear the left side and right side. I cleared all the gas hogs on the left side, and moved on over to the right. Started clearing them, yadda yadda yadda. My deck nav is leading me to this "Activate Feeding System" panel...which I do. And then nothing happens. This is my point of WTF.

EDIT:Jesus christ, I spend 30 minutes trying to do something, then post about it, come back and solve it right away. I got it -.-

Scaryfaced
10-25-2008, 07:54 PM
I'm stuck, some halp plz.
Mid chapter 6ish.
In chapter 6, in I guess prep for fighting Leviathan, you gotta clear the left side and right side. I cleared all the gas hogs on the left side, and moved on over to the right. Started clearing them, yadda yadda yadda. My deck nav is leading me to this "Activate Feeding System" panel...which I do. And then nothing happens. This is my point of WTF.

EDIT:Jesus christ, I spend 30 minutes trying to do something, then post about it, come back and solve it right away. I got it -.-

Your going to hit yourself when you you read this.
If you look down into the feeding system, there's another gas bag in the small space next to the canisters. Activate the loading system and take a shot at it while the doors are open. It took me a few minutes to figure it out, but the air counter popping up every time you use the controls is a dead give away.
________
Vapolution Reviews (http://vaporizerinfo.com/)

diablopath
10-25-2008, 08:05 PM
Your going to hit yourself when you you read this.
If you look down into the feeding system, there's another gas bag in the small space next to the canisters. Activate the loading system and take a shot at it while the doors are open. It took me a few minutes to figure it out, but the air counter popping up every time you use the controls is a dead give away.

Yeah, I dunno if you saw my edit, but I figured that out RIGHT after I posted.
I hadn't really noticed the air counter, but I could fucking hear that bugger. I kept going up and down, but I just couldn't fucking find him. Then on a chance, I looked down, and cursed the gods.

Scaryfaced
10-25-2008, 08:47 PM
Yeah, I dunno if you saw my edit, but I figured that out RIGHT after I posted.
I hadn't really noticed the air counter, but I could fucking hear that bugger. I kept going up and down, but I just couldn't fucking find him. Then on a chance, I looked down, and cursed the gods.
I completely missed the edit. Too excited to help, i guess :D

I've had a few of those moments in Dead Space. There's another one in chapter 7 that got me for a few minutes. The puzzles in this game are actually pretty simple and you end up feeling silly when you figure them out.
________
Hot box vaporizers (http://hotboxvaporizers.com)

Bingley Joe
10-25-2008, 09:47 PM
What's everyone's weapons of choice? I'm currently running with Plasma Cutter, Beam Cannon (?), Plasma Rifle, Ripper. Ripper is the fuckin BOMB baybee!

I just stuck with the Plasma Cutter, actually.

I know there's an achievement for completing the game with only that weapon, but I actually just like the damn thing, and so far (ch.7) I haven't really felt hamstrung by it at all.. For some reason the combat and pacing of this game is such that I have never felt the need to mix things up with another weapon; stasis, melee, and the cutter have been just fine.

Zrikz
10-25-2008, 11:01 PM
So I just got it, and managed to play around an hour - hour and a half so far. I'm into Chapter 2 and loving it.

Rogue_hunter
10-25-2008, 11:27 PM
Fucking bitch. That is all I have to say about chapter 11. Intriguing twist though. I think I'm almost done with the game.

I love how Unitology is essentially Scientology. Finding the investigative report at the beginning of 10, and then finding the First Mate's list of suspected members makes it seem even more cultish, just like Scientology.

KidCactus
10-26-2008, 08:25 AM
I just beat the game and I think this will be GOTY for me. And I wasn't even going to play this, since I thought it looked like nothing out of the ordinary. Now I'm very glad I did.

Dukefrukem
10-26-2008, 10:10 AM
I just beat the game and I think this will be GOTY for me. And I wasn't even going to play this, since I thought it looked like nothing out of the ordinary. Now I'm very glad I did.

It defidently has potential. The gripes of the game are more personal for me. But it's very solid, very fun, very engaging and very good looking.

Maskatron
10-26-2008, 11:45 AM
But it's very solid, very fun, very engaging and very good looking.

I'm on Chapter 5 right now and I would agree but even more so. It's hard to even believe this is an EA product, it's so close to perfect for me. It just pushes all the right buttons. I'm playing on hard, and even though it's pretty challenging in some parts (the last part of chapter 3), it feels just right. The challenge feels authentic and never cheap, in stark contrast the the last game I played, Force Unleashed, which had me cursing like a drunken sailor with Tourette's. I love how if you keep getting killed in a hard battle, the replays will often play out a lot differently.

Also digging how the prequel comics set up the story. They are really well done and add a bit to the experience.

KidCactus
10-26-2008, 12:13 PM
Also digging how the prequel comics set up the story. They are really well done and add a bit to the experience.
I haven't watched the comics yet, but I'm downloading them now. And I'll hopefully get the movie some time this coming week.

Wasson_
10-26-2008, 12:14 PM
I'll be getting this next week, probably on Halloween. Most appropriately.

Karak
10-26-2008, 02:02 PM
It defidently has potential. The gripes of the game are more personal for me. But it's very solid, very fun, very engaging and very good looking.

*bangs head against keyboard*. I feel like I and my friends are in an alternate reality to everyone in this thread. This thing hits every button for me in theory but despite giving it 4 goes I find it terrible. I am not sure if its that your main character is a walking tank, or if the enemies 1/2 mile an hour speed is what throws me off but I litteraly think its garbage.
WHAT GAME ARE YOU GUYS PLAYING? :)
All kidding aside I am glad that it seems like for most EA is making strides.

Rogue_hunter
10-26-2008, 02:13 PM
I just beat it this morning. Pretty awesome ending. One Gun'd it, and I should start with enough credits and nodes left over to kick serious ass in the second playthrough.

Maskatron
10-26-2008, 02:22 PM
I haven't watched the comics yet, but I'm downloading them now. And I'll hopefully get the movie some time this coming week.

I prefer the actual comics to the animated ones. The animated ones cut off a lot of the art and the voice acting is a bit cheesy. Plus the video files are pretty low resolution.

Scaryfaced
10-26-2008, 02:38 PM
*bangs head against keyboard*. I feel like I and my friends are in an alternate reality to everyone in this thread. This thing hits every button for me in theory but despite giving it 4 goes I find it terrible. I am not sure if its that your main character is a walking tank, or if the enemies 1/2 mile an hour speed is what throws me off but I litteraly think its garbage.
WHAT GAME ARE YOU GUYS PLAYING? :)
All kidding aside I am glad that it seems like for most EA is making strides.

If you not enjoying it by now, I doubt anything's going to change for you. Personally, I found the beginning to be a bit slow, but it picks up quickly at the beginning of chapter 2. I will say that as the game progresses, the enemies become more varied and by the time you hit the 9th chapter, the average necromorphs you encounter are faster than olympic sprinters. The game seems to slowly build up the difficulty and introduces a pretty nice variety of enemies to dispatch of.

I don't know what difficulty your playing on, but if you don't feel vulnerable enough, you might want to try the game on Hard. It seems like most of the people in this thread have said Hard feels much more like a survival horror game. Also, make sure your not wearing the DLC armors, as they vastly unbalance the game at the beginning.
________
No2 vaporizer review (http://no2vaporizer.net)

KidCactus
10-26-2008, 02:42 PM
I prefer the actual comics to the animated ones.
Hm, I thought the animated ones were it. Where can I find the ones you'ra talking about?

KidCactus
10-26-2008, 02:43 PM
Pretty awesome ending.
Agreed, I love the ending, played through it three times today. :)

Karak
10-26-2008, 03:02 PM
If you not enjoying it by now, I doubt anything's going to change for you. Personally, I found the beginning to be a bit slow, but it picks up quickly at the beginning of chapter 2. I will say that as the game progresses, the enemies become more varied and by the time you hit the 9th chapter, the average necromorphs you encounter are faster than olympic sprinters. The game seems to slowly build up the difficulty and introduces a pretty nice variety of enemies to dispatch of.

I don't know what difficulty your playing on, but if you don't feel vulnerable enough, you might want to try the game on Hard. It seems like most of the people in this thread have said Hard feels much more like a survival horror game. Also, make sure your not wearing the DLC armors, as they vastly unbalance the game at the beginning.

Ya I play all games on hard and thats how we started it and got through chapter 2 but there is just no difficulty. Its strange. As I said before it seems like the main character is a tank. For some reason I thought originally he was a welder or something(and his first gun seems to mimic that?) but man he turns into warhammer 40,000 space marine about 12 seconds in.
Shrugs.
As you said its probably too late for us. If they are super fast in chapter 9 or around there...thats cool but seems way wierd to start out THAT slow. That's almost idiotic.
But they already announced their cashcow ideas so #2 will maybe fix my issues with it and ramp up the difficulty.

Dukefrukem
10-26-2008, 03:29 PM
I just beat it this morning. Pretty awesome ending. One Gun'd it, and I should start with enough credits and nodes left over to kick serious ass in the second playthrough.

On top of the fact that I think you also get 10 more nodes when you start through a second play through.

Maskatron
10-26-2008, 03:33 PM
Hm, I thought the animated ones were it. Where can I find the ones you'ra talking about?

Image published all six issues already, and that's what will make up the graphic novel that will be released soon.

The animated comics are all the same content, it's just that I really don't like how it was presented.

Karak, play until chapter 3 or 4 and I doubt you will be complaining how easy the game is, unless you're some game god or something.

KidCactus
10-26-2008, 03:45 PM
On top of the fact that I think you also get 10 more nodes when you start through a second play through.
Yes, you get 10 nodes and 50000 credits.

Scaryfaced
10-26-2008, 03:58 PM
Ya I play all games on hard and thats how we started it and got through chapter 2 but there is just no difficulty


Its too bad you can't get into the game. Chapter 2 is just scratching the surface of a very interesting storyline. Hell, if you havent hit chapter 3, your probably ten minutes from the cloning rooms. Thats probably the first time the game felt creepy to me. It seems like you were expecting a traditional survival horror game, which is a fair critique. It really isn't survival horror, it's much more action oriented. The suit tends to make more sense as you get a feel for just what an engineer would need to repair on a space ship, but it's only going to look more rediculous as you upgrade it.

You'd probably enjoy the game more on the Impossible setting. Unfortunately, you'd have to finish Hard first.
________
California Dispensaries (http://california.dispensaries.org/)

Dukefrukem
10-26-2008, 04:02 PM
I agree that the game is way too easy. It has way too many save points and way too many auto saves.... Hard is hardly hard. I'll be getting my Platinum trophy in no time.

KidCactus
10-26-2008, 04:11 PM
Hard is hardly hard.
You could always try Impossible Mode. ;)

KidCactus
10-27-2008, 02:47 PM
Now I've watched both the animated comic and the movie, and I can now say I'm kinda glad I hadn't before I played the game. To me the game would have lost a lot of "what the hell's happening here". Anyway, nice to get some background story, even though I had hoped the movie would have started earlier in the whole Dead Space time line.

Dukefrukem
10-27-2008, 06:38 PM
Now I've watched both the animated comic and the movie, and I can now say I'm kinda glad I hadn't before I played the game. To me the game would have lost a lot of "what the hell's happening here". Anyway, nice to get some background story, even though I had hoped the movie would have started earlier in the whole Dead Space time line.

where's the comic at? I' haven't seen it yet either.

RandoM51
10-28-2008, 02:13 AM
The mechanics of the game actually make it kind of hard to be hard without it being omgwtfbbq hard.

Playing through on hard the mobs were only a challenge when it threw more of them at me than I could handle at once... and those situations ended up being retreat or die. The bosses are just a matter of 8-bit pattern-matching. If you've played any megaman or metroid to completion you'll have no problems here.

The challenge for me playing on hard was always ammo conservation. My preferred weapon was the plasma cutter with the ripper as my backup/special purpose weapon but I was always short on plasma ammo while selling off all but 30 ripper blades whenever I hit a store.

I went right to hard on my first playthrough and there was enough challenge/excitement to keep me happy.

If you play it on one difficulty and then just up it a notch for a 2nd round it won't get any harder because you'll always know exactly what is around the corner, how to prepare, how to combat each monster, etc.

KidCactus
10-28-2008, 02:41 AM
where's the comic at? I' haven't seen it yet either.
You can watch them at both Gametrailers and the official Dead Space site.

TrackZero
10-28-2008, 03:55 AM
I'm loving this game. I'm currently in Chapter 8 and finding ammo harder to come by! I like to buy nodes all the time and its getting to the point where I'm not sure I can buy them with the same frequency as I'll need that money for ammo.

What's everyone's weapons of choice? I'm currently running with Plasma Cutter, Beam Cannon (?), Plasma Rifle, Ripper. Ripper is the fuckin BOMB baybee!

I'm playing on normal mode, using the Plasma Cutter only. Haven't even touched the other weapons since I want that achievement. Though really, playng at this mode/weapon, it's all you need. Any standard mob you can take out in 2-3 well placed shots, and you generally get back 6 ammo. Not counting if I just beat their ass down. So my inventory is now just flooded with the cutter ammo. (I think I've got like 90 spare shots.) I'm at chapter 4 now, and already have almost completed the full upgrade for my Cutter.

aVaKus
10-28-2008, 05:22 AM
I just finished the game last night (now I can finally get to Fable 2) and I gotta say, I loved every minute of it.

I played it thru on hard and found that to be just the right amount of challenging without getting into frustrating. I originally started on medium and made it up to chapter 5 and still hadn't died, so I decided to restart the game on hard. Glad I did. This let me witness some of the most gruesome (and creative) death scenes I've ever seen in a game. I actually winced watching a few of them. So if you are playing this thru and you come across a particularly interesting monster, let it kill you just to see what happens. (especially final boss)

Everything else I can say about it you've all heard before in the various reviews. The game is great and polished to a gory shine. I just hope EA takes note of what they have accomplished here and applies it to all of their future titles (and starts taking a chance on more new IPs). I am anxiously awaiting a sequel for this one.

kropotkin
10-28-2008, 06:36 AM
I've only just started the game and intend to finish it. It really is a very polished experience with every tiny detail carefully poured over. It really does show that if you pour a lot of effort into a game that is essentially a single player, one time only experience something really amazing comes out of the other end.

crazyD
10-28-2008, 09:36 AM
I kinda wish I played cutter only. Now, I get nothing but Pulse ammo, and I only use that on the floods of little guys.

Morangie
10-28-2008, 11:26 AM
I kinda wish I played cutter only. Now, I get nothing but Pulse ammo, and I only use that on the floods of little guys.

You get ammo 99% of the time for whatever guns you carry so if you put the pulse rifle in the store safe, you'll start getting ammo for anything you're still holding. Though there are never enough line racks.

crazyD
10-28-2008, 11:46 AM
You get ammo 99% of the time for whatever guns you carry so if you put the pulse rifle in the store safe, you'll start getting ammo for anything you're still holding. Though there are never enough line racks.

Yeah, but then I'm scrambling when those little crawly guys come flooding at me.

Morangie
10-28-2008, 11:57 AM
Yeah, but then I'm scrambling when those little crawly guys come flooding at me.

If you're also using the ripper, that works well on the bugs. It works well on everything as long as you have stasis energy :)

crazyD
10-28-2008, 01:06 PM
If you're also using the ripper, that works well on the bugs. It works well on everything as long as you have stasis energy :)

You know, I haven't tried that. I love the ripper, but it kind of sucks it you are fighting more then a couple guys, or even one guy on either side of you.

Dukefrukem
10-28-2008, 02:34 PM
Yeah, but then I'm scrambling when those little crawly guys come flooding at me.

Flame thrower works best... unless you're in a vacuum.

crazyD
10-28-2008, 03:05 PM
Flame thrower works best... unless you're in a vacuum.

Yeah, but then you have to use up a weapon slot for the flame thrower, which is pretty much useless otherwise. If I have too much Pulse ammo, I can still use it to kill pretty much anything, albeit inefficiently. I've dumped full clips of the flame into basic early enemies and not had them drop.

Scaryfaced
10-28-2008, 03:26 PM
Yeah, but then you have to use up a weapon slot for the flame thrower, which is pretty much useless otherwise. If I have too much Pulse ammo, I can still use it to kill pretty much anything, albeit inefficiently. I've dumped full clips of the flame into basic early enemies and not had them drop.

Try aiming for their limbs? The flamethrower is a little weak without upgrades, but if you keep it focused on limbs, they eventually pop right off. I tend to spray down the necros with the flamethrower, dash back and picking them off as they come at me. After a few seconds, the limbs i set on fire pop off and they drop pretty quickly. It's a little weak up front, but its a good tool to hose down a group of enemies and run to safety. The secondary fire is pretty badass, too. It's like a napalm slug which is amazing for blowing the legs off enemies and setting them on fire in the process.

I've mainly been using a combo of the flame thrower and assault rife my first time through.
________
OMEGA (http://www.chevy-wiki.com/wiki/Chevrolet_Omega)

Siraris
10-28-2008, 03:30 PM
Flame thrower works best... unless you're in a vacuum.

Incorrect, the Force gun works the best on the little guys. The flamethrower is an utter waste of a weapon in this game.

Wackman3000
10-28-2008, 03:48 PM
Funny that you guys are bashing the pulse rifle... Towards the end of the game and after upgrading it it became a great weapon to keep people at bay... not to mention it can hold almost 200 rounds after being fully upgraded!

Siraris
10-28-2008, 03:50 PM
Funny that you guys are bashing the pulse rifle... Towards the end of the game and after upgrading it it became a great weapon to keep people at bay... not to mention it can hold almost 200 rounds after being fully upgraded!

Wanna know a great weapon? The contact beam. It can kill any regular enemy in one hit, and any of the more powerful black enemies in 2 hits. Only downside is it misses some times. Upside is, ownage.

Wackman3000
10-28-2008, 04:05 PM
I never bothered. And I don't get what everyone loves about the line cutter... It fires slow, slow reload, small ammo clip. By the end it was all Plasma Cutter and Pulse Rifle for me.

I will definitely play this game again with a totally different weapon loadout.

Dukefrukem
10-28-2008, 04:15 PM
I never bothered. And I don't get what everyone loves about the line cutter... It fires slow, slow reload, small ammo clip. By the end it was all Plasma Cutter and Pulse Rifle for me.

I will definitely play this game again with a totally different weapon loadout.

Did you max it out? The line gun is my favorite weapon by far.

crazyD
10-28-2008, 04:18 PM
I never bothered. And I don't get what everyone loves about the line cutter... It fires slow, slow reload, small ammo clip. By the end it was all Plasma Cutter and Pulse Rifle for me.

I will definitely play this game again with a totally different weapon loadout.

It does a lot of damage on a large scale. It is hard to miss with the Line Cutter. That, and it is a weapon unlocked pretty early, so I'm sure a lot of people upgraded it early on. Also, it looks really cool, and I love the animation when you draw it.

Wedge
10-28-2008, 04:33 PM
I will definitely play this game again with a totally different weapon loadout.

I am midway through it a second time now, and I find that every weapon is pretty kickass & fun to use once upgraded. On my first go I went pretty much all plasma cutter. A shame really, but the game sets this up since, well, you get that weapon first and get to upgrade it first, so it will be the strongest weapon. I thought the Pulse rifle sucked ass, but it is actually a great weapon.

I had a point to this post, but I forgot what it was.

edit: The Point: Upgrading weapons is actually a good reason to play the game again, because they are quite cool. I think that is neat.

If the weapons weren't cool, I'd stopped playing by now.

edit 2: I have not upgraded the ripper or line cutter yet.

Wedge
10-28-2008, 04:53 PM
Just letting everyone know, if they are trying to get the PS3 trophy or 360 equivalent of 'Maxed Out' Upgrade all weapons and equipment, it's impossible to do with two play through. I played through the second time using only the Cutter, when I got to the end i had 420,000 credits. Then i sold all the ammo I picked up during the entire game and buying power nodes was not enough to upgrade everything.

I finally got the trophy on my third play through in chapter 6!

So good luck to you all.

Meh. I am halfway though the second playthrough and only got two weapons left plus telekinesis to upgrade. With all the stuff to sell in my safe plus the nodes found in the levels I'm 99% sure I'll be fully upgraded before the game ends.

Dukefrukem
10-28-2008, 05:45 PM
Meh. I am halfway though the second playthrough and only got two weapons left plus telekinesis to upgrade. With all the stuff to sell in my safe plus the nodes found in the levels I'm 99% sure I'll be fully upgraded before the game ends.

I have no idea how you did it then... Like I said, I played through normal the first time, didn't even buy three of the weapons, played through entirely with the cutter the second time, didn't buy any weapons, and then in the first chapter of my third play through tried to upgrade everything and still didn't have enough.

Wedge
10-29-2008, 03:01 AM
I have no idea how you did it then... Like I said, I played through normal the first time, didn't even buy three of the weapons, played through entirely with the cutter the second time, didn't buy any weapons, and then in the first chapter of my third play through tried to upgrade everything and still didn't have enough.

I bought all the weapons & suits, but used the plasma cutter 90% of the time. I stocked up on and sold alot of med-kits, every air-capsule I got (I used maybe 2 in the entire game), pretty much every stasis refill (again, used maybe 2 in the entire game) and alot of ammo.

I played the game like I usually play survival-horror games. Very conservative, saving as much swag as I possibly can for "when I need it", which I never did, and picking my shots to save ammo. And as in every survival-horror game, be it Silent Hill or Resident Evil, I end up with waaay too much swag.

On my current second run though it is even easier to sell surplus items, because, well, it is easy. I hardly ever take damage, and the upgraded weapons kill faster thus saving ammo.

quidmonkey
10-29-2008, 09:29 AM
Almost finished my playthrough. This is the first non-Arcade 360 game I've played this year that I thought was in GotY territory. My only complaints are the boring puzzles, generic aliens and the difficult-to-read map. Otherwise, fun game.

Poewan
11-01-2008, 09:31 AM
Just finished this last night. Incredible game overall. I used mainly the Ripper as my main weapon...backed up with stasis for crowd control, I found the thing to be very ammo efficient and very versatile....perfect for almost all situations. I used the contact beam for the big stuff, and the Line cutter for the when your faced with an overhelming amount of necros. I would have liked a few more bosses tough, the ones in there are fantastic, but a few more of a few different variety would have been nice.

Poewan
11-01-2008, 02:36 PM
Oh, and does anyone knows if someone somewhere bothered to decypher the scribblings on the walls thourough the game? There is a writing on the floor in the first chapter, near the first bathroom, which gives you the code ( ie relates each symbol to a letter/number ), but Im too lazy to do it myself, but am still curious as to what those scribblings might say.

Iron Past
11-04-2008, 11:10 AM
Incorrect, the Force gun works the best on the little guys. The flamethrower is an utter waste of a weapon in this game.

Wanna know a great weapon? The contact beam. It can kill any regular enemy in one hit, and any of the more powerful black enemies in 2 hits. Only downside is it misses some times. Upside is, ownage.

Man, you and I are on the same page for weapons. The Force Gun kills all the little crawly things in one shot, and the Contact Beam is my favorite weapon. I was carrying them both at the same time, till I realized that wasn't exactly smart, as they are both heavy weapons that make it difficult to deal damage with any speed, and have similar attacks. The secondary fire for the Contact Beam has saved my ass quite a few times.

I would also like to add the I just finished Chapter 7 on Hard (at right around nine hours--I move slow), and I'd like to know where everyone is finding all this goddamn ammo and easy enemies. Seriously, being stuck on a catwalk with a half dozen enemies coming from either side (and half of those with exploding arms) and almost zero ammo is a fucking bitch. I got out of that situation with a combination of memorization and luck, but there were plenty of encounters very similar.

Dukefrukem
11-04-2008, 11:17 AM
I would also like to add the I just finished Chapter 7 on Hard (at right around nine hours--I move slow), and I'd like to know where everyone is finding all this goddamn ammo and easy enemies. Seriously, being stuck on a catwalk with a half dozen enemies coming from either side (and half of those with exploding arms) and almost zero ammo is a fucking bitch. I got out of that situation with a combination of memorization and luck, but there were plenty of encounters very similar.

Im in the same boat as you. I'm being very conservative with my upgrades and I'm finding ammo hard to come by. I just finished chapter 8 last night on Hard. Trying to get my platinum trophy.

Dukefrukem
11-04-2008, 05:43 PM
Beat it on hard tonight. Now for impossible.... uggg

Dukefrukem
11-04-2008, 08:08 PM
Dead Space Review is in my sig if anyone wants to check it out. Took the screenshots myself. ;)

Dukefrukem
11-05-2008, 01:50 PM
I am full of win. (http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space)

Lutheran
11-09-2008, 03:42 PM
Just to let everyone know, i found a helpful glitch in the game during Chapter 1.

When you get to the Store to buy/sell items for the first time, you can sell your stock weapon for 10,000 credits. Then you can buy it back for 0 credits. I was able to upgrade my suit, and upgrade to the next weapon because of this.

Crap I just finished level 1 and am starting level 2 and then I see this lol..oh well , I will beat it like a man and do it the old fashion way :D

Dukefrukem
11-09-2008, 07:23 PM
Crap I just finished level 1 and am starting level 2 and then I see this lol..oh well , I will beat it like a man and do it the old fashion way :D

I think you can still sell it once at the store and buy it back for 0.

Lutheran
11-10-2008, 02:32 AM
I think you can still sell it once at the store and buy it back for 0.

Yes I was thinking that while laying in bed this morning , that glitch is probably not specific to level 1's store but to the store in general. I will try it in a little while. Thanks..

crazyD
11-10-2008, 08:44 AM
As was confirmed earlier in this thread, you only get money for it if you assigned any of the upgrades to the weapon, and then you only get $5000 per, whereas the nodes themselves cost $10000. It is not a bug, you are pretty much selling your power nodes at a loss.

Dukefrukem
11-10-2008, 10:38 AM
As was confirmed earlier in this thread, you only get money for it if you assigned any of the upgrades to the weapon, and then you only get $5000 per, whereas the nodes themselves cost $10000. It is not a bug, you are pretty much selling your power nodes at a loss.

Ah. That's right, I forgot I had updated my gun.

Goronmon
11-10-2008, 05:33 PM
I agree that the game is way too easy. It has way too many save points and way too many auto saves.... Hard is hardly hard. I'll be getting my Platinum trophy in no time.I always get depressed when I read threads like this because people always say they think everything is super easy while I'm struggling.

I discovered that using cover to fight a Brute when he turns away doesn't work because he apparently becomes invincible when "fleeing" and burned through most of my ammo. The game has pretty much become retrying nearly every section over and over until I kill things using as little ammo as possible so I don't have to blow every single credit on weapons and health packs.

Dukefrukem
11-10-2008, 05:38 PM
I always get depressed when I read threads like this because people always say they think everything is super easy while I'm struggling.


I expect hard to actually be hard. Don't get me wrong, I died more times on hard mode than I did on normal, but when the game autosaves every 10 seconds, it takes the hard out of hard and I feel less satisfied for having beat it. You don't even have to save during the entire game if you play all the way through. On top of the fact that they have Issac a blue laser that tells you where to go next. And how ever door gets unlocked and locked to make matters even easier.

Goronmon
11-10-2008, 05:53 PM
I'm saying I find Hard plenty hard. In fact, I think I might need to restart after putting about 8 hours into the game because I'm reaching points where I just don't have the weapons/ammo to make it past what I'm fighting.

Karak
11-10-2008, 06:07 PM
I expect hard to actually be hard. Don't get me wrong, I died more times on hard mode than I did on normal.
I did as well but that means like a couple times. With the ease of knowing basically when enemies are coming and the overpowering weapons its shameful that its such a walk in the park.

Maskatron
11-10-2008, 06:18 PM
I'm saying I find Hard plenty hard. In fact, I think I might need to restart after putting about 8 hours into the game because I'm reaching points where I just don't have the weapons/ammo to make it past what I'm fighting.

FWIW I play pretty much all games on hard or insane, but I'm not finding hard in Dead Space that much easier than any other game.

Dukefrukem
11-10-2008, 06:26 PM
I did as well but that means like a couple times. With the ease of knowing basically when enemies are coming and the overpowering weapons its shameful that its such a walk in the park.

This is true, after your first play through, the replay value of this game drops considerably. I can't even believe I'm on my fourth play through.

Karak
11-10-2008, 06:50 PM
This is true, after your first play through, the replay value of this game drops considerably. I can't even believe I'm on my fourth play through.

Not me. I only played through once. It was just too atypical.

Goronmon
11-10-2008, 11:14 PM
I did as well but that means like a couple times. With the ease of knowing basically when enemies are coming and the overpowering weapons its shameful that its such a walk in the park.Damn, I die like 2-3 times at every significant encounter, sometimes more.

Though at one point that was because I had no health packs, so I pretty much let myself die if I got hit even once.

Iron Past
11-24-2008, 07:30 PM
Okay, seriously!?

I finally get around to finishing the thing (or trying to), and I'm getting very frustrated. On the part leading to the last boss: Hey, assholes, at this point I don't need any fucking credits; I've been through the entire level with barely any ammo or health, help me out. On the last boss: I like the Ripper and all, but what the hell am I supposed to do with a bajillion Ripper Blades!? Whatever randomizer that keeps giving me those needs to stop, they're useless right now.

Bah, whatever, I'm almost done. I was very pissed that I missed the last locked door and wasn't given any opportunity to go back to it after I picked up three power nodes two minutes later, also, but screw it.

Purple Santa
11-24-2008, 07:45 PM
Okay, seriously!?

I finally get around to finishing the thing (or trying to), and I'm getting very frustrated. On the part leading to the last boss: Hey, assholes, at this point I don't need any fucking credits; I've been through the entire level with barely any ammo or health, help me out. On the last boss: I like the Ripper and all, but what the hell am I supposed to do with a bajillion Ripper Blades!? Whatever randomizer that keeps giving me those needs to stop, they're useless right now.

Bah, whatever, I'm almost done. I was very pissed that I missed the last locked door and wasn't given any opportunity to go back to it after I picked up three power nodes two minutes later, also, but screw it.

I actually quit twice after the last boss defeating me, instead of taking the last checkpoint, I went back after the quit and piled up on ammo that I knew I was going to use. I beat the last boss with the plasma cutter.