View Full Version : Uncharted 2: The Flamethrower... Errr... Thread
TheEpicOfTyler
10-29-2009, 02:45 PM
I've hit my first real glitches in some of the more difficult part of my Hard playthough. They were very frustrating. The challenge is quite good though.
TheEpicOfTyler
10-30-2009, 03:56 PM
Everyone is skeletons and zombies this weekend and double exp! Naughty Dog devs will be playing a lot too apparently if you want to chat with them!
menage
10-30-2009, 06:53 PM
I just played the MP. At first I missed my Zoe, I'm not one for bony asses.
But I had a hoot! Pretty good scores as well.
Purple Santa
11-01-2009, 12:33 PM
I still don't know what you're talking about. I never manually saved and I'm going chapter by chapter right now to get treasures, I bail out when I've found them all and I go jump to another chapter.
I wondered if I could go back and just find treasures. This will make it much easier. Now when I replay it I won't have to worry about my OCD finding treasures.
I totally missed the 'pet the yaks' bit in the village. Sigh.
Just replay the chapter. It's worth it.
I can't wait to hear what you think about the trucks. You'll know what I mean. :D
The fucking trucks ruled! Up to that point, easily one of my most favorite parts of the game. I finished this not to long ago and i'm still feeling that might be the best part of the game for me.
This probably will be my GOTY. I have AC2 to play but I won't get to that until winter break. I like Brutal Legend but it's not in a category of U2. All the other big releases I'm not interested in (Dragon Age, MW2) so GOTY is wrapped up for me.
I would say it's worth it to pay for a PS3 JUST to play this game. It's that good. Gamefly will never see their copy returned.
johnperkins21
11-01-2009, 12:39 PM
The fucking trucks ruled! Up to that point, easily one of my most favorite parts of the game. I finished this not to long ago and i'm still feeling that might be the best part of the game for me.
I think the truck sequence was better than the train, but the train is what gets all the coverage and praise. Not to say the train wasn't awesome, but the truck sequence completely redefined how awesome a "turret" sequence could be.
TheEpicOfTyler
11-01-2009, 02:36 PM
The train... I love and hate it. I love it because it's an amazing set piece... I hate it because playing it hard/crushing requires you to be absolutely 100% on top of your game. The rest of the game you have a lot of environment and cover to work with to thwart your foes, but man, that train is unforgiving.
I was cruising through my harder playthroughs right up to that point and it was like hitting a brick wall.
Purple Santa
11-01-2009, 04:05 PM
The train... I love and hate it. I love it because it's an amazing set piece... I hate it because playing it hard/crushing requires you to be absolutely 100% on top of your game. The rest of the game you have a lot of environment and cover to work with to thwart your foes, but man, that train is unforgiving.
I was cruising through my harder playthroughs right up to that point and it was like hitting a brick wall.
I normally don't like watching others play video games, but i'd sit and watch someone play on crushing through U2. The train on crushing? Only in my wildest fantasies would it be done by me. The trucks sequence was so awesome, it made me forget about the train..which was the defining point of the game up to that point for me.
menage
11-01-2009, 04:19 PM
Minor spoiler
For me the chopper blowing a hole in the wall in the hotel seats, , tables, cupboards and people flying through the room, which off course collapses beneath them is still the best moment.
SonofSeth
11-01-2009, 04:30 PM
I just played the MP. At first I missed my Zoe, I'm not one for bony asses.
But I had a hoot! Pretty good scores as well.
Did you do a "kick off" yet, it totally trumps the "pull down"?!
TheEpicOfTyler
11-01-2009, 04:39 PM
Minor spoiler
For me the chopper blowing a hole in the wall in the hotel seats, , tables, cupboards and people flying through the room, which off course collapses beneath them is still the best moment.
Play that part with gravity turned off. :D
civil
11-01-2009, 04:45 PM
menage - there are spoiler tags, you know. ;)
I finished this last week and nearly - nearly - smashed my TV with that last chapter. And it nearly - nearly - ruined the entire game for me. It was like finding out the whore you've been fucking for ten hours stuck nails up her whoo-ha while she went to the bathroom during a session break and you're still at the ready.
Word to the designers - If you're going to have a close-quarters final boss battle then tighten up your control scheme motherfuckers. And if post-final battle you're asking players to do a particular action for a bit do not change the motherfucking camera fucking angle on them every motherfucking ten motherfucking feet. Motherfuckers. Your idea of cinematic angles is my idea of ass-rape with a rusty machete.
Still, even that shit-tacular chapter couldn't ruin the experience for me. Unless something else comes along, my GoTY bar none.
Spigot
11-01-2009, 05:25 PM
Wow. Your take on that final boss fight and end sequence are pretty much a polar opposite from mine. I quite liked that fight and didn't find it the least bit disorienting and tricky. I was much more infuriated by the first real fight with the guardians than anything.
And the final escape? Awesome. Pure awesome. My kid was watching me play that part and was cheering me on the whole time.
I had problems with the final boss the first couple of times until I realized I could just out run the bastard. Talk about a nade-spamming douche.
I thought the final escape looked pretty damn sweet but damned if I didn't die several times in a row because the camera angle.
Unless Dragon Age Origins can change my mind Uncharted 2 is for sure my GOTY.
Purple Santa
11-01-2009, 06:44 PM
Word to the designers - If you're going to have a close-quarters final boss battle then tighten up your control scheme motherfuckers. And if post-final battle you're asking players to do a particular action for a bit do not change the motherfucking camera fucking angle on them every motherfucking ten motherfucking feet. Motherfuckers. Your idea of cinematic angles is my idea of ass-rape with a rusty machete.
I was beginning to feel I was the only one who had this problem with the last boss. I found that issue with the camera made it more difficult to cue you on how you were damaging him. it was obvious that shooting the sap would damage him. What wasn't easy to know was he had to be within a certain proximity of the exploding sap for it to do the damage. The camera made this difficult. Running around long enough I took a guess what I was suppose to do. I think ND tried to be to cute with the end boss and how to take him down. That's probably one of the few minor flaws in the game though.
SonofSeth
11-02-2009, 12:56 AM
menage - there are spoiler tags, you know. ;)
I finished this last week and nearly - nearly - smashed my TV with that last chapter. And it nearly - nearly - ruined the entire game for me. It was like finding out the whore you've been fucking for ten hours stuck nails up her whoo-ha while she went to the bathroom during a session break and you're still at the ready.
Word to the designers - If you're going to have a close-quarters final boss battle then tighten up your control scheme motherfuckers. And if post-final battle you're asking players to do a particular action for a bit do not change the motherfucking camera fucking angle on them every motherfucking ten motherfucking feet. Motherfuckers. Your idea of cinematic angles is my idea of ass-rape with a rusty machete.
Still, even that shit-tacular chapter couldn't ruin the experience for me. Unless something else comes along, my GoTY bar none.
It's kind off funny when you criticize the game for bad design when you just couldn't "figure it out". I got him down in my first try and didn't die once on the bridge, so I guess controls are tight and camera angles were just right, right?
menage
11-02-2009, 02:41 AM
I have to agree on the boss battle. Worst part of the game. Running forward while shooting backwards isn't really Drake's forte. And the spamming of his grenades in the end was really stretching it.
It just wasn't fun. Like these things never are really.
On the spoiler, well, I figured anyone really offeded by a small spoiler like that shouldn't be in this thread:D. But I'm nice and still give a heads up.
SonofSeth
11-02-2009, 03:06 AM
But you don't have to run forward and shot backwards at the same time, you just have to get enough distance to be able to shot the sap when get's near it.
What's the problem guys? Was it really so hard for you to figure it out? It was one of the easiest boss battles I've done.
menage
11-02-2009, 03:12 AM
Well, maybe it really wasn't that difficult to figure out. Although the treetrunk I had to cross gave me a few wobbly crashes down. Problem is, not seeing your enemy until you do a turnaround just makes it feel like your just panicking the whole time. It just sucked balls on the fun front.
civil
11-02-2009, 05:10 AM
It's kind off funny when you criticize the game for bad design when you just couldn't "figure it out". I got him down in my first try and didn't die once on the bridge, so I guess controls are tight and camera angles were just right, right?
You're Canadian so I understand the misunderstanding. I may have used too many fancy words so I'll translate using monosyllabic ones:
Word to the designers - If you're going to have a close-quarters final boss battle then tighten up your control scheme motherfuckers. And if post-final battle you're asking players to do a particular action for a bit do not change the motherfucking camera fucking angle on them every motherfucking ten motherfucking feet. Motherfuckers. Your idea of cinematic angles is my idea of ass-rape with a rusty machete.
Shoot sap: Easy me know. Did lots on way to bang bang man. Duh.
Control: Squeeze shoot. Close view. No see bad man with bang bangs. Run like poop in pants. No jump well. Bad bad time.
Camera: Run no hard. But then view swing like ape. Me run back then. Bad bad choice. No fun.
One day we will beyond the, "It was easy for me so you must suck" posts. Until that day, I'll be here to point out your lack of reading comprehension.
Spigot
11-02-2009, 05:32 AM
Well, maybe it really wasn't that difficult to figure out. Although the treetrunk I had to cross gave me a few wobbly crashes down. Problem is, not seeing your enemy until you do a turnaround just makes it feel like your just panicking the whole time. It just sucked balls on the fun front.Well, he IS the final boss and immensely powerful. You should be panicking.
And I never tried to run and shoot backwards on the guy. I just put enough space between us to be able to hit him when he walked past the sap. Got a little hairy near the end of the fight but never too crazy. Granted, on Hard or Crushing, things may vary, but it was fine on Normal.
And thanks for the translation to Canadian, civil. Me like small words!
SonofSeth
11-02-2009, 05:58 AM
Me tu!
To bad you can't see the hypocrisy of your post civil, well, maybe one day.
Oh, and my reading comprehension must be sub par because for the life of me I can't figure out who are you trying to insult, me, Canada or what?? Please explain!
menage
11-02-2009, 06:05 AM
Well, he IS the final boss and immensely powerful. You should be panicking.
Maybe it's just my general dislike of final boss battles (I like regular ones). I can't say I played a good one that didn't feel cheap, weird or forced in one way or another. I mean, shooting exploding sap from a tree? He must be a all powerfull and a total idiot if he keeps on running into that then.
Gorvi
11-02-2009, 06:13 AM
I really didn't have a problem with the last boss. It was a bit of a pain, but the only death I had came from me missing an easy jump because I was rushing. I played on Normal, though, so every time he caught up with me I was able to recover, if that changes on Hard or Crushing I can see the fight being really tough.
Psykoboy2
11-02-2009, 08:16 AM
No problem for me either with the final boss. Or the escape scene for that matter.
civil
11-02-2009, 09:21 AM
People! And Pb2!
My beef was with the mechanics, not the difficulty. The controls/mechanics were not suited for close-quarters combat, so it made what could have been an passing final battle a frustrating camera fuck. If you didn't find that frustrating bully for you.
As for figuring out what to do, it was all but telegraphed because of the previous chapter's reliance on said explosive device. But having to adjust the camera angle constantly and rearrange your view (I preferred to aim, not fire randomly as I feel it made the game more challenging/realistic) while avoiding Mr. Happy Bombs was not fun. It was stupid. And boring, honestly.
I feel like there's a cup of Retard Juice being passed around CoG today. Maybe I need to drink up/drink less.
Troggles
11-02-2009, 09:23 AM
I'll agree that the end boss was lame. All I had to do was run in circles forever taking pot shots and explosives every once in a while. Having to spin around and take aim was pretty lame. The game could have used a quick-180 turn button or something.
National Kato
11-02-2009, 09:37 AM
Hey civil, can I make fun of you too if I only played that last chapter on Casual? :D
Psykoboy2
11-02-2009, 09:40 AM
People! And Pb2!
My beef was with the mechanics, not the difficulty.
Well yeah, I understand. I wasn't contradicting you on the difficulty. I wasn't very clear either way though. I didn't have a problem with the mechanics or the difficulty of that last fight and end sequence.
So, you know, bully for me, I guess.
TheEpicOfTyler
11-02-2009, 09:51 AM
I don't remember the last time I played an engaging boss fight that wasn't in an MGS title.
menage
11-02-2009, 09:53 AM
Not counting SOTC and Demon's Souls of course:P
Normal bossfights are allright. I enjoyed some of them in Resident Evil 4 or Lost Planet (LP2 looks even better). Some Metroid Prime bosses/Zelda bosses are pretty nifty. I could go on if I thought about it some more, but I have a train to catch:p
Last boss fights mostly suck ass. Like they have to cranck up the difficulty 10x or switch the mechanics to prove you something most of the time.
civil
11-02-2009, 09:54 AM
Hey civil, can I make fun of you too if I only played that last chapter on Casual? :D
Hmm. I just remember Very Easy, Easy, Normal and Hard. If you're talking Very Easy or Easy, then no. No you can't. Or you can while I give it to you up the butt.
So, you know, bully for me, I guess.
Precisement.
SonofSeth
11-02-2009, 09:55 AM
People! And Pb2!
...
.
That boggles the mind even more, how did you manage to finish the game at all if 8 or 9 hours weren't enough for you to learn the mechanics?
You're like some kind of savant.
TheEpicOfTyler
11-02-2009, 10:41 AM
Not counting SOTC and Demon's Souls of course:P
Normal bossfights are allright. I enjoyed some of them in Resident Evil 4 or Lost Planet (LP2 looks even better). Some Metroid Prime bosses/Zelda bosses are pretty nifty. I could go on if I thought about it some more, but I have a train to catch:p
Last boss fights mostly suck ass. Like they have to cranck up the difficulty 10x or switch the mechanics to prove you something most of the time.
I don't think SOTC really counts, those are more like giant moving puzzles. :p
A friend and I were discussing boss fights the other night, he was complaining about how R&C boss fights tend to be giant bullet sponges, which they are. He wanted them to be more Zelda-esque... but that is the formula for 90% of boss fights in games it seems, not an improvement really. You recognize their attack pattern and shoot the flashing spot on them, it's no better IMO.
Boss fights like The End in MGS3 are really engaging and tense. I'd like more boss fights like that. The boss fights in Uncharted 1 and 2 are definitely their weakest parts.
johnperkins21
11-02-2009, 12:29 PM
I didn't enjoy the final boss fight, but I didn't exactly hate it either. For the most part it was just boring, and it felt like it took all of the tactics away as the only way to beat him was to do something you had never done in the game up to that point. Run. Turn. Shoot. Repeat.
It was frantic, but not in a fun way like most of the other big battles in the game.
SonofSeth
11-12-2009, 07:12 AM
I was doing some reminiscing about Uncharted 2 and I have something to say.
Civil, I'm sorry for being such a douche in my responses to you, it was totally uncalled for. You're still wrong in using your opinions as facts but there was no need for my douchey comments.
Norse
11-16-2009, 04:01 AM
I completed the game yesterday. Fantastic experience. Without a doubt one of the better games this gen. The gameplay has some minor faults, but the overall experience makes you forget about them quite easily. The level design, with some of the most amazing views ever, is the highlight IMHO.
I wasn't a huge fan of the last fight, but it's hard to see how boss fights in this kind of game should be handled.
johnperkins21
11-16-2009, 11:44 PM
I just started a game on Crushing, and wow, it's really f'n hard. I'm not sure how it's even possible.
TheEpicOfTyler
11-17-2009, 12:06 AM
I just started a game on Crushing, and wow, it's really f'n hard. I'm not sure how it's even possible.
I'm not sure if I hate myself enough to play Crushing.
Hard mode has been very difficult for me. I'm near the end right now and am dead quite a bit. I've been taking it slow and playing as Doughnut Drake to avoid monitor smashing fury.
SonofSeth
11-17-2009, 02:34 AM
I got platinum on the first Uncharted, but part 2 was way harder for me in some parts, and I played on normal first time trough, I can't even imagine going trough it on crushing, ouch!
Yeti2005
11-17-2009, 10:10 AM
The number of people playing this online has gone into the toilet. I logged on there was 8K playing it. Is this the MW2 affect?
TheEpicOfTyler
11-17-2009, 11:44 AM
The number of people playing this online has gone into the toilet. I logged on there was 8K playing it. Is this the MW2 affect?
There have never been a lot of people playing this online. Launch week was around 12k most days, and I've mostly seen it around 6k lately. I don't think many people looked at online when they got this game unfortunately.
pronounconnoun
11-17-2009, 01:12 PM
I was thinking of going back to Uncharted over the holidays when I have more time. Online play is seriously one of the best features of the game.
Although, the same can be said of MW2. Why was there never a matchmaking thread for Uncharted?
SonofSeth
11-23-2009, 07:59 AM
What a funny experience I had today. I was watching Star Trek Voyager, Pathfinder (http://www.space.com/sciencefiction/tv/voyager_610_991202.html) episode.
One of the guest "stars" in this episode is Richard McGonagle (http://www.imdb.com/name/nm0569501/) who is also the voice of Victor Sullivan. I just couldn't help but think about Sully every time he spoke, and that was often. I basically thought more about Uncharted than I did about the show I was watching. :o
johnperkins21
11-23-2009, 10:50 AM
I'm not sure if I hate myself enough to play Crushing.
Hard mode has been very difficult for me. I'm near the end right now and am dead quite a bit. I've been taking it slow and playing as Doughnut Drake to avoid monitor smashing fury.
Hard was fairly difficult, especially in some parts, but it only takes three shots to kill Drake on Crushing. And it seems like it takes longer for health to regenerate. I seriously don't believe that it would be possible to finish the truck sequence on Crushing, as I can't even make it past level 5 right now. Maybe I just suck.
score
11-23-2009, 12:54 PM
Hard was fairly difficult, especially in some parts, but it only takes three shots to kill Drake on Crushing. And it seems like it takes longer for health to regenerate. I seriously don't believe that it would be possible to finish the truck sequence on Crushing, as I can't even make it past level 5 right now. Maybe I just suck.
I just completed crushing. I enabled infinite ammo and even then I died tonnes of times - not sure it helped that much (couldn't bring myself to spam the RPG or grenade launcher). I hated the last boss fight with passion but found a nifty way of taking him down without too much trouble!
LarsenNET
11-24-2009, 08:10 AM
I just finished on normal (full treasure run). Amazing game, a couple more like this and it will be up there with the best game series ever made.
I'm going to have a hard time adding this to my Goozex queue to trade away.
johnperkins21
11-24-2009, 09:26 AM
I just completed crushing. I enabled infinite ammo and even then I died tonnes of times - not sure it helped that much (couldn't bring myself to spam the RPG or grenade launcher). I hated the last boss fight with passion but found a nifty way of taking him down without too much trouble!
It tells me I can't enable any of the tweaks, or give myself any of the weapons, until I beat it on the current level. Like if you're playing on Crushing, you can't give yourself the cheats until after you've beaten it on Crushing. How did you give yourself infinite ammo before beating the difficulty level? Am I missing something?
Gorvi
11-24-2009, 09:28 AM
I thought that if you used any of the "cheats" that you wouldn't get the Trophy/cash reward for beating it on that difficulty?
johnperkins21
11-24-2009, 10:00 AM
I thought that if you used any of the "cheats" that you wouldn't get the Trophy/cash reward for beating it on that difficulty?
I used the cheats to get the trophy for some of the weapon kills, like with the GAU-19 and the Rocket Launcher. But since I can't use any of the cheats before already beating a level on that difficulty, it's somewhat moot.
score
11-25-2009, 12:24 PM
It tells me I can't enable any of the tweaks, or give myself any of the weapons, until I beat it on the current level. Like if you're playing on Crushing, you can't give yourself the cheats until after you've beaten it on Crushing. How did you give yourself infinite ammo before beating the difficulty level? Am I missing something?
There is a glitch that lets you use certain tweaks on a difficulty you havent played:
- Start a game on a difficulty you haven't finished and go all the way until you have a real gun.
- Go to in-game option and set the difficulty to one that you have the tweaks unlocked with.
- Enable your tweaks.
- "Save and quit"
- Go to main menu option and set the difficulty back to the one you originally choose.
- "Continue" the game
As to my tips for the final boss:
At the start, after you explode the first tree sap, head left towards the pool of sap; there is an opening between the trees that you can pass through but Lazarevic cant [it's like they didn't program a path for him]. When he comes towards you go to the otherside and vice versa. Wait till the sap regenerates and explode it on him. Rinse and repeat. As your staying quite close to him he never throws any grenades. If you're feeling daring, you can make a figure of '8' circuit in this initial part [with the centre being the area between the trees he cant pass] where there are two tree saps you can explode against him, and speed up the fight.
Hope this helps! Awesome game and my first ever plat.
Now, to get back to my raping in Ninja Gaiden 2...
TheEpicOfTyler
11-27-2009, 11:42 AM
They released their first DLC today, it's free. New map, new leader boards and some back end stuff fixed. Auto-downloads when you start the game.
Deadend
11-27-2009, 02:43 PM
I haven't read most of the thread, but I am borrowing a PS3 and about to give up trying to beat Uncharted 1 on Easy. I just started dealing with Zombies and Mercs at the same time and the game is frustratingly cheap on killing me.
Should I even bother with Uncharted 2 as UC1 feels like a good game set to FUCK YOU mode.
cawblen
11-27-2009, 02:52 PM
I haven't read most of the thread, but I am borrowing a PS3 and about to give up trying to beat Uncharted 1 on Easy. I just started dealing with Zombies and Mercs at the same time and the game is frustratingly cheap on killing me.
Should I even bother with Uncharted 2 as UC1 feels like a good game set to FUCK YOU mode.
you're joking right? my little sister who has no interest in gaming and zero coordination beat the game on easy without any real difficulty...only a couple parts gave her trouble which she overcame after a few tries....
TheEpicOfTyler
11-27-2009, 02:53 PM
I haven't read most of the thread, but I am borrowing a PS3 and about to give up trying to beat Uncharted 1 on Easy. I just started dealing with Zombies and Mercs at the same time and the game is frustratingly cheap on killing me.
Should I even bother with Uncharted 2 as UC1 feels like a good game set to FUCK YOU mode.
If you're having trouble beating Uncharted on Easy, I think you might want to give away all the video games you own.
Gorvi
11-27-2009, 03:15 PM
I haven't read most of the thread, but I am borrowing a PS3 and about to give up trying to beat Uncharted 1 on Easy. I just started dealing with Zombies and Mercs at the same time and the game is frustratingly cheap on killing me.
Should I even bother with Uncharted 2 as UC1 feels like a good game set to FUCK YOU mode.
If you were playing on Crushing I'd agree, but having blasted through the game with little trouble on Hard I have to wonder how you're having a problem. You do know that you can just shoot from the hip and you don't have to go into aim mode, right?
Deadend
11-27-2009, 03:23 PM
you're joking right? my little sister who has no interest in gaming and zero coordination beat the game on easy without any real difficulty...only a couple parts gave her trouble which she overcame after a few tries....
Bull. Drake dies with just a few bullets or 2 hits from a zombie
If you're having trouble beating Uncharted on Easy, I think you might want to give away all the video games you own.
Weird, I don't have trouble with other games on normal/hard. Gears of War on Hard/very hard is really fun. So thus I assume Uncharted is the problem.
If you were playing on Crushing I'd agree, but having blasted through the game with little trouble on Hard I have to wonder how you're having a problem. You do know that you can just shoot from the hip and you don't have to go into aim mode, right?
I have done some shooting from the hip, it doesn't seem to go in the direction I expect. What kind of auto-aim is it doing?
I don't quite get how the game wants me to play, as far as I can tell, it wants to be Gears of War most of the time, but the foes stay so far away that they are hard to see on my TV and manual aim has a crosshair the size of my targets and getting it to line up on someone takes too long. It's no Call of Duty 4/Gears of War.
Gorvi
11-27-2009, 03:48 PM
If you've made it to the part with the "zombies" and regular enemies at the same time I'm assuming you're making your way out of the German facility? If that's the case you need to do a mix of shooting from the hip (a reticule should pop up as you're shooting to help you aim, at least I think it does) and stopping and aiming. You're also incredibly close to the end, so it's not like you have much more to go. Other than adjusting to the different enemy types I never thought that part was difficult at all, and I went through the game 3 times.
And no, you don't really run into anything like that in the second game. Maybe a little like that, but not really.
cawblen
11-27-2009, 04:06 PM
Bull. Drake dies with just a few bullets or 2 hits from a zombie
i have no reason to lie...my baby sister completed uncharted on easy....just sayin.
Deadend
11-27-2009, 04:19 PM
Ran through it now that I got shooting at the hip, died once taking back the church due to magic splash damage.
Died a dozen times on the last boat. The rule about rolling to dodge laser sights no longer applied and the goal was to break boxes in front of Navarro.. and the worst, most frustrating boss fight ever, as it wasn't a boss fight.. it was a QTE in disguise, until it was a QTE. But it looks like Uncharted 2 is better.
TheEpicOfTyler
11-27-2009, 04:21 PM
Weird, I don't have trouble with other games on normal/hard. Gears of War on Hard/very hard is really fun. So thus I assume Uncharted is the problem.
I honestly don't know what to tell you. You're the first person I've ever heard complain about the difficulty that wasn't playing on Crushing mode.
Deadend
11-27-2009, 04:34 PM
I honestly don't know what to tell you. You're the first person I've ever heard complain about the difficulty that wasn't playing on Crushing mode.
Easy wasn't Easy. Gears of War was Easy on Easy. Mass Effect is really easy on Easy. Uncharted 1 just felt sloppy with the aiming on Normal, so I put it on easy to get around the controls.
I will give Uncharted 2 a shot later tonight if it's in stock.
johnperkins21
11-27-2009, 08:33 PM
I don't quite get how the game wants me to play, as far as I can tell, it wants to be Gears of War most of the time, but the foes stay so far away that they are hard to see on my TV and manual aim has a crosshair the size of my targets and getting it to line up on someone takes too long. It's no Call of Duty 4/Gears of War.
Well, it wants you to take advantage of all the tools they gave you. At one point, the absolute best method to defeat your enemies is to run and gun them. Takes a ton of shots as it's not very accurate, but you should be able to constantly run from them and never actually take a hit.
I had a problem with that part of the game as well, until I remembered that I could run and gun. Then it got really easy. Until the final boss section, not the fight with him exactly, but right before it, when it ramped up the difficulty by quite a bit as your only cover would get blown to bits.
Deadend
11-27-2009, 11:12 PM
Well, I rented Uncharted 2.
Wow.
The graphics are much better, the shooting is much better and the game feels more challenging and easier in a way than the first.
I have died maybe 8 times total (excluding one part of the stealth bits at the museum) and I am on Normal, just did the hotel collapse scene. Everything is better by far. The grenades are useful this time and much easier to use.. and shooting from the hip doesn't rely on praying that auto-targeting loves you.
It's still easy to die, but the game doesn't throw you in as many places where there is no good cover and enemies are attacking Drake from much closer and stand out from the background more. Basically all my complaints about Uncharted 1, Uncharted 2 answers them. Even the melee combat is useful now, and the slight stealth bits for taking out 1 or 2 guys before a fight are cool too.
Purple Santa
11-28-2009, 05:34 AM
Ran through it now that I got shooting at the hip, died once taking back the church due to magic splash damage.
Died a dozen times on the last boat. The rule about rolling to dodge laser sights no longer applied and the goal was to break boxes in front of Navarro.. and the worst, most frustrating boss fight ever, as it wasn't a boss fight.. it was a QTE in disguise, until it was a QTE. But it looks like Uncharted 2 is better.
The church part was the biggest pain in the ass for me in UC 1. I thought I was never going to get past that. I don't think you are crazy about your complaints about UC 1. I thought Drake died a bit to easy at some points, while trying to kill some of the baddies was maddening at times. I rather not talk about the men with the laser sight guns. Glad you finished and made your way to UC 2. If you think it's good now...wait. It really does get even better.
National Kato
02-18-2010, 02:39 PM
I ran into a strange problem last night while tooling around in the Multiplayer menus: When selecting game type, you have the option to choose 'Machinima' mode. When I select this and then choose a map from the provided list, it tells me that I must have 'ALL DLC Map Packs' in order to use this mode.
I went on the PS Store and I don't see any map packs available for sale and I've never run into a problem playing MP over the past week, so I assume I have the most recent updates.
Any ideas, hive mind?
TheEpicOfTyler
02-18-2010, 02:46 PM
I ran into a strange problem last night while tooling around in the Multiplayer menus: When selecting game type, you have the option to choose 'Machinima' mode. When I select this and then choose a map from the provided list, it tells me that I must have 'ALL DLC Map Packs' in order to use this mode.
I went on the PS Store and I don't see any map packs available for sale and I've never run into a problem playing MP over the past week, so I assume I have the most recent updates.
Any ideas, hive mind?
There is a new map pack about to come out, they probably just updated all their server stuff a little early as they've completely rebalanced it too.
johnperkins21
02-18-2010, 02:59 PM
All the DLC map packs are required to use the Machinima mode? That's not cool.
Disgustipated
02-18-2010, 03:23 PM
The new balancing patch is kinda wack. The damage needs to be readjusted again as it's sort of ruined the game's flow and made it a campfest depending on who you play with. I still love the game, but I'd rather be able to go between the two different health models as playlists, so I can play the one I prefer.
National Kato
04-19-2010, 11:43 AM
The new Siege game mode might bring me back to Uncharted 2 MP. I loves me some Horde-type gameplay.
Lon Lon Rabbit
05-12-2010, 08:17 PM
So I finally picked this up and am playing through it.
I didn't get it at launch as my plate was quite full at the time and I had a real love/hate relationship with the first game, which I found had some great moments but was WAY too heavy on the gunplay, which was sloppy (finnicky cover meant a lot of cheap deaths) and boring, with the same "fight your way up the stairs" scenario presented over and over. It felt to me like gears of war with a tomb raider paint job, and it didn't do either of those things as well as the originals (the platforming was decent but far too infrequent). Not enough tombs, too much raiding.
Now, thankfully, they seemed to have fixed all my problems with the first game, which is a very rare thing. Way more platforming and combat that is actually fun and varied. There are still a few frustrating moments in combat, but this time they are often my fault for not exploring the battlefield a bit more for alternate paths, so there are far fewer cheap deaths.
I am a huge tomb raider fan but this is by far the best tomb raider game ever made, well done Naughty Dog.
I'm still 2 chapters out from the end, which I'll finish up tonight, but does anyone still play the multiplayer or was it short lived?
I'd love to give it a try but I find it somewhat doubtful there'll be well populated games in decent latency range of me, as I've heard nothing about the online since the month or so after it launched.
I still do multi from time to time. I'm freaking awful, but yeah.
National Kato
05-12-2010, 10:07 PM
I'd love to get a night of UC2 MP in. Just say when!
TheEpicOfTyler
05-12-2010, 11:07 PM
There are still a lot of people playing multiplayer. I play with my buddy a couple times a week, we're usually hanging out in the co-op modes but we venture into the competitive areas frequently enough.
menage
05-13-2010, 02:54 AM
Level 35 now, still climbing!
edit: level 37 now, I love this game.
edit: 39, that's 6 levels in one day, I'm going to bed.
menage
05-16-2010, 10:10 AM
40! Finally got the deposit perk, cash on!
Dukefrukem
05-17-2010, 12:16 PM
menage, let's play this weekend.
menage
05-17-2010, 02:59 PM
menage, let's play this weekend.
Sure, I´ll add you to my friendslist (pm me your psn if you want it private), jump in anytime.
Dukefrukem
05-17-2010, 03:56 PM
Sure, IŽll add you to my friendslist (pm me your psn if you want it private), jump in anytime.
PSN: Dukefrukem like it is for everything else in this world... Goozex, XBL, Steam...
menage
05-18-2010, 12:51 PM
Damn, did I really miss that list of usernames at the bottom yesterday. I must have been tired. ±D
Dukefrukem
05-18-2010, 01:10 PM
Damn, did I really miss that list of usernames at the bottom yesterday. I must have been tired. ±D
No i made it immediately after you asked... it should always be there...
menage
05-30-2010, 06:20 AM
42! Double cash! Awesome!
Lon Lon Rabbit
05-30-2010, 07:04 PM
Finally tried the multi yesterday and it was lots of fun.
I was expecting it to be kinda like gears and not bring much new to the table but it was a tonne of fun clambering around various ruins and taking people out while hanging from perches above and such.
The co op survival mode was really cool too but man it gets brutal when the mini gun and heavy shotty guys start arriving in swarms.
Unfortunately I just realised I somehow did my entire single player play through on the wrong account... So I have no trophies/cash/unlocks and am starting fresh again in multi.
Also, Galaxy 2 probably arrives today so I won't play this again for a while, but I definitely will get back to it whereas I expected to give it a weekend and never return.
JayK47
09-05-2012, 09:31 PM
Have been playing this since wrapping up Yakuza 3 and 4. You could say I have been on an exclusive PS3 game binge. Definitely an improvement from the first game in pretty much every respect. But still the plot cheeses like a B grade Indiana Jones. I suppose in order to make it video game length, they have to drag out the main plot. Like the first game, the real treasure is always right around the corner. And what a huge corner. The most crazy elaborate puzzles that lead you to... the outdoors...:( That part was retarded.
But besides that, cool old characters made a return, some decent new ones, even if they came straight out of Dragon Age, and the gun play is much more manageable. It is entirely way to predictable though. Kind of wish it was more original than the first one. Back stabbings after repeated back stabbings. My back is sore. Off to save the world, again. Yeah, the world.
menage
09-06-2012, 01:27 AM
Have been playing this since wrapping up Yakuza 3 and 4. You could say I have been on an exclusive PS3 game binge. Definitely an improvement from the first game in pretty much every respect. But still the plot cheeses like a B grade Indiana Jones. I suppose in order to make it video game length, they have to drag out the main plot. Like the first game, the real treasure is always right around the corner. And what a huge corner. The most crazy elaborate puzzles that lead you to... the outdoors...:( That part was retarded.
But besides that, cool old characters made a return, some decent new ones, even if they came straight out of Dragon Age, and the gun play is much more manageable. It is entirely way to predictable though. Kind of wish it was more original than the first one. Back stabbings after repeated back stabbings. My back is sore. Off to save the world, again. Yeah, the world.
Still better than 90% of the videogame plots out there, maybe not for the main goal, but the writing overall has been pretty great. Better than 3 anyway.
JayK47
09-07-2012, 05:09 PM
Well that was over quickly. On to 3. How many times did someone get saved from falling? Like 20 times.
diablopath
09-09-2012, 12:57 AM
You're going to love 3.
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