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JayVe
10-14-2008, 03:26 PM
Gamasutra has an excellent article up in which they speak to industry heads at Capcom, Namco and Square Enix, to discuss their thoughts on the future of the Japanese game industry (http://www.gamasutra.com/php-bin/news_index.php?story=20607).

So what of the future? Where do Japanese companies go from here? Square Enix's Wada praised the technical and creative state of Western titles, suggesting that overall they are "very well made", and that overall, he plays Western games more than Japanese ones.

Capcom's Tsujimoto was blunt on the issues, suggesting: "we are not longer at the top", though Japanese companies' capacity and skills are up there with the best. He pointed out that the survival horror genre was largely birthed and gestated in Japan, for example, as well as Final Fantasy-style epic turn-bsed RPG.

The key, as he saw it, was that the Japanese will need to collaborate with foreign companies or technology, but still have "our own unique ways of making products." He pointedly suggested that this "doesn't mean that we have become weaker, [just that] others have gained the strength".

Namco's Unozawa also analyzed where the Japanese industry is now, arguing that "maybe we had it too easy" at time of PlayStation and the PlayStation 2, when the Japanese game publishing giants could maintain growth in the overseas market.

But in many ways, he believes that Japanese developers somewhat stopped technically at the level of the PlayStation 2, and have been "maybe a bit lax" in going beyond that. Concluding with an oblique Galapagos Islands metaphor, he suggested that open communities were key to strengthening the Japanese industry's hand.

Wada's typically blunt rhetoric concluded the discussion, by noting that, with less and less boundaries and national borders, it's important to resolve major change to take the Japanese industry forward. He quipped: "I will probably never quit smoking unless someone tells me I will die of cancer tomorrow. That's the kind of situation I need" -- and one he seems to think is in progress right now for Japanese game companies.

There's a bit more in the article. Great read.

KingGorilla
10-14-2008, 04:41 PM
Like many North Americans, Europeans, and Asians, I really do not care about what Japanese game makers and their decades of tropes have to offer me. Eastern Europe is where the risk is taking place. Most of the Japanese developers are still stuck remaking games from 20 years ago. Just sometimes they put a fresh coat of paint on the old rust bucked.

King3567
10-14-2008, 05:26 PM
Like many North Americans, Europeans, and Asians, I really do not care about what Japanese game makers and their decades of tropes have to offer me. Eastern Europe is where the risk is taking place. Most of the Japanese developers are still stuck remaking games from 20 years ago. Just sometimes they put a fresh coat of paint on the old rust bucked.

QFT

I am so sick of Final Fantasy and turn based RPGs in general. Only ones I can tolerate are from the Tales series. Japanese devs find a good idea and then whore it off as long as they can. I haven't played it, but I've heard MGS4 was a huge disappointment and that is arguably the most anticipated japanese game to come out this year. Even Nintendo does it. Has Zelda or Pokemon really changed that much over the years?

Eastern Europe is full of so many promising ideas, but they all get turned into Vaporware and it's starting to piss me off!

America is a mix of column A and B. We've had some great ideas this generation (Gears of War and Rock Band were pretty innovative stuff). I think we have a lot of great gameplay mechanics, but they usually take some time to fully get fleshed out (Halo's recovery system anyone?).

Disgustipated
10-14-2008, 05:31 PM
QFT

I am so sick of Final Fantasy and turn based RPGs in general. Only ones I can tolerate are from the Tales series. Japanese devs find a good idea and then whore it off as long as they can. I haven't played it, but I've heard MGS4 was a huge disappointment and that is arguably the most anticipated japanese game to come out this year. Even Nintendo does it. Has Zelda or Pokemon really changed that much over the years?



Wrong. MGS4 is one of the best games of this year, and lived up to the hype and beyond. I don't know where you heard what you heard, but it must have been some jaded gamer trying to be "hardcore" and go against the tide.

KingGorilla
10-14-2008, 05:34 PM
Was anyone who was not already a big fan of Metal Gear get into MGS4? They lost me a long time ago with the soldier with IBS and the shit flinging chimp. Did they take those out for 4?

crazyD
10-14-2008, 05:34 PM
Wrong. MGS4 is one of the best games of this year, and lived up to the hype and beyond. I don't know where you heard what you heard, but it must have been some jaded gamer trying to be "hardcore" and go against the tide.

I wouldn't go that far, but it is a pretty good game.

As long as Team ICO is making games, I am a fan of Japanese games.

OldJadedGamer
10-14-2008, 05:38 PM
The Japanese lost me when they ignored online gameplay. Oh, and when they started adding in more cutscenes then gameplay into games. I want to play my games, not watch them. I don't mind cut scenes, but the excessive ones are very annoying.

Nothing is worse then watching a cut scene and then getting to control the character, you take two/three steps and that triggers a cut scene again!! It's like it's a requirement of Japanese game design.

King3567
10-14-2008, 05:53 PM
The Japanese lost me when they ignored online gameplay. Oh, and when they started adding in more cutscenes then gameplay into games. I want to play my games, not watch them. I don't mind cut scenes, but the excessive ones are very annoying.

Nothing is worse then watching a cut scene and then getting to control the character, you take two/three steps and that triggers a cut scene again!! It's like it's a requirement of Japanese game design.

Also agreed. I like how games are getting more social and the Japanese seem to like being cooped up all by themselves.

pomeroy
10-14-2008, 05:56 PM
The future of Japanese gaming really seems to be in portables and cell phones.

Which isn't a bad thing, in my mind.

MalReynolds
10-14-2008, 06:24 PM
id have to agree

JayVe
10-14-2008, 06:52 PM
I've been very happy with handheld Japanese games over the last few years.

crazyD
10-14-2008, 07:06 PM
id have to agree

What does id games have to do with this discussion? I like Doom as much as anyone, but this seems irrelevant.

English, mother fucker, do you type it?

pomeroy
10-14-2008, 07:09 PM
I've been very happy with handheld Japanese games over the last few years.

A lot of the timesinks (SRPGs in general) seem to just fit on a handheld so much better than on a traditional console. Since a lot of Japanese games are timesinks (I love them, but they are!), I'm down with them being on portables (not so much on cell phones).

JayVe
10-14-2008, 07:11 PM
A lot of the timesinks (SRPGs in general) seem to just fit on a handheld so much better than on a traditional console. Since a lot of Japanese games are timesinks (I love them, but they are!), I'm down with them being on portables (not so much on cell phones).

Yeah. I think you nailed it. If I time sink in front of my TV I feel like I'm throwing away my life. If I time sink on my DS, I'm usually going somewhere or killing unused time.

quidmonkey
10-14-2008, 07:20 PM
Meh. I like many Japanese games just fine. The current market is the result of a few things: the rise of the DS, the rise of the Wii and the downfall of the PS3. Because the Wii triumphed, there is no overwhelming economic factor to make high-end games. While the Japanese may no longer be on top in terms of technical prowess, their game design is still as good as ever.