This week we have New Frontier Days, a town building simulation title where you command your pioneers to colonize new lands. Othello comes with 2-player support with either Joy-Con, or on the touch screen. And Neo Turf Masters will scratch your arcade golfing itch.
Just so Yu know, the main character in Bethesda's semi-rebooted Prey is named Morgan Yu. And they are going to build as many puns (or wordplay) around that gag as Yu can handle. It's like someone turned Kieron Gillen's twitter feed into a virus, and set it loose on a space station.
We call do-overs from time to time at the following link.
I know Iím usually talking about the upcoming or just released games when I write these things but I want to go back to a game that had an interesting release last year. And it lasted all of last year. I was skeptical of how theyíd pull it off at first but HITMAN has surprised me. And...itís actually made me regret not going about it the way Matt did and the way it was intended - episodically.
Normally in the way of usual games released in episodes Iíd wait for the full season to release and I did that with HITMAN. Itís because playing it in episodes so close together I have better memory of what just transpired in the previous installment. But that doesnít work with HITMAN. One episode doesnít really carry over to the other. Each level was released one at a time and when you finished it up you had the chance to go back and try new ways to complete the level. This idea is lost a little bit when ALL the episodes are available to you at the outset. Finish it one way and you have the freedom to move to the next target. Thereís very little to sway you to go back in and try again a different way.
Then thereís the constant updates to the game and the elusive targets they unleash pretty regularly. Hats off to the devs for continuing the support - free support at that. Reminds me a bit of Burnout Paradise. You may not be a fan of the HITMAN games, and thatís one thing, but if you are and had doubts, this is an easy game to recommend you jump right in on. It deserves it and the devs with their continued support deserve your support as well. Tell other companies out there how much you enjoy what theyíre doing and hopefully this will extend to others. Vote with your wallet, right? For everyone whoís ever preached that, hereís a game and a team well worth your vote.
This week brings Tomorrow Corporation goodness with Little Inferno, Human Resource Machine, and World of Goo. And the Splatoon 2 Global Testfire is available for early download before the festivities start next week.
Note: The Binding of Issac Afterbirth+ can be accessed via the News tabs, but the game won't be available to purchase until tomorrow.
*Little Inferno: $9.99
*Human Resource Machine: $9.99
*World of Goo: $9.99
*ACA NeoGeo The King of Fighters '94: $9.99
*The Binding of Issac Afterbirth+: $39.99
EA and Bioware have released what they're calling the launch trailer for Mass Effect Andromeda. The game formally launches next week, but if you're an EA Access member you can play through the first 10 hours of the game starting tomorrow. Eurogamer has also posted a 'story so far...' article to get you up (or back up) to speed on what's happened in the series to date.
We still havenít played a Switch at the following link.
I once again find myself in that wonderful situation where thereís just a lot to be played and more on the way. Iím 3 missions shy of finishing up Sniper Elite 4, Iím just starting to sink my teeth into Horizon Zero Dawn. My special edition Zelda order finally showed up Saturday. Last Guardian is STILL on the shelf for me waiting to really be played, and then Destiny is doing itís final big update for the game at the end of the month.
My cup runneth over.
While Iím only listing a few games here, both Horizon, Zelda, and Destiny to some extent are MASSIVE games that will require a lot of my time to finish them. I put Destiny in there out of my own self admitted addiction I have whenever they give me a record book or new stuff to do. Give me the challenge and a list to tick it all off with and youíve got me by the short hairs.
Zelda is actually really intimidating waiting this long to get around to playing it. Reading the massive amount of praise itís getting and knowing how massive a game it actually is - youíre a little nervous to make the leap into it. Well, I am, anyway. My only experience of Zelda was Wind Waker and it was marvelous for me. I loved it and I havenít been excited for another Zelda since then until Breath Of The Wild came about (maybe a little excitement for Link Between Worlds - which I also havenít played).
This week's Nintendo Download features Blaster Master Zero as the standout title. If not that, there's some Neo Geo goodness on hand, and Voez (formerly on iOS/android), will satisfy your rhythm game craving.
Note: This version of Voez includes all of the DLC from the mobile versions by default. And Voez only supports portable mode, as Fly High Works has stated that the game was originally designed with touch input.
*ACA NeoGeo: NAM-1975 ($7.99)
*ACA NeoGeo: The King of Fighters '98 (7.99)
*ACA NeoGeo: WAKU WAKU 7 ($7.99)
*ACA NeoGeo: Shock Troopers ($7.99)
*ACA NeoGeo: World Heroes Perfect: ($7.99)
*ACA NeoGeo: Metal Slug 3: ($7.99)
*Blaster Master Zero ($9.99)
Bethesda and Id have opened registration for the Quake Champions closed beta test. You can sign up here, while the test is expected to begin in a few weeks. A playable version of the game will be on the floor at PAX East this coming weekend. The full F2P game is expected to launch later this year.
Go back and listen to the past few shows leading up to the Nintendo Switch release. Hell, go back and just read some of these posts for shows - itís enough to make a good bet I wouldnít be getting a Nintendo Switch.
With the launch of Nintendo Switch worldwide, comes the first batch of launch titles. Breath of the Wild is the major release, followed by Shovel Knight, Fast RMX, and Super Bomberman R for a mix of large and indie releases.
A demo of Snipperclips is available to for those who want to sample the game beforehand.
*The Legend of Zelda: Breath of the Wild: $59.99
*Super Bomberman R: $49.99
*1-2 Switch: $49.99
*Shovel Knight: Specter of Torment: $9.99
*Shovel Knight: Treasure Trove: $24.99
*Just Dance 2017: $59.99
*Fast RMX: $19.99
*I Am Setsuna: $39.99
We appear as a hologram that only you can see and hear at the following link.
Itís that new console feeling in the air. Except...it isnít. Itís weird. The Nintendo Switch releases this week and it feels a bit odd. Weíre used to having these things release usually in November and usually within weeks of other consoles from Microsoft & Sony. The Wii U bucked the competition tradition by releasing a year before the Xbox One and PS4, but still came out in November.
Regardless, it all still feels a little...off. The lineup of games for this thing available at launch doesnít seem to go beyond Zelda. I imagine people will be picking up a few titles and you usually do when buying a new system, but I just canít see myself playing ANY of them. Itís a new gadget and the temptation is completely there, but itís been easy to avoid. Mainly because of the library.
Outside of the month, this feels really familiar with the release of the Wii U. A system with a pretty weak launch library and releasing without any competition to pull you one way or another. That system is actually the more tempting one in my eyes due to all the great games it has available - plus getting the new Zelda as well.
Weíre curious where you stand. If you get the system, weíd like to hear from you in the comments. You can also email us or, better yet, call in to the show on this weekís episode.
Microsoft today announced "Game Pass", their monthly all-you-can-eat game download program for Xbox. The $9.99 monthly fee lets you download "over 100" games from the Xbox One and Xbox 360 BC catalog. You can play the games as long as you subscribe, or purchase them at a discount to play even after your sub ends.
Titles will be added over time, but the initial list includes Halo 5, NBA 2K16, Saint's Row 4, Mad Max, Soul Calibur 2, Gears Ultimate Edition and LEGO Batman.
What would gaming news be without retailers bumbling about like Looney Tunes characters?
[Update] Here's the cinematic trailer. A gameplay trailer is slated for next week.
Today's tidbit comes from a now-deleted Target listing (preserved here)for Middle-earth: Shadow of War, the sequel to 2014's superb Middle-earth: Shadow of Mordor. The listing pegs it for an August release on current gen consoles, and the description says it will likely stay close to it's roots:
A developer is not mentioned, but presumably Monolith is back for the sequel. A Gold Edition that seems to include a DLC season pass was also part of the listing for $100.
I loved Shadow of Mordor, but I dearly hope the sequel evolves a bit. At this point I think we can clearly state that this is a genre in and of itself. Assassins-esque? Creed-like? OWMMG (Open World Melee Murder Game)?
Weíre never doing that again at the following link.
Before you listen to this episode let me first apologize. Sometimes things will play out in our head better than they actually do when we implement those ideas. The song choices for this episode is the VERY best example I can give of such a situation. Never again. I swear it.
Gaming is about to get busy. This past week alone saw the release of at least THREE games I know of that had substantial interests. Sniper Elite 4 - which we discuss on the show, Halo Wars 2, and For Honor. This current week is sort of a...buffer. A time to make use of and get in all we can of whatever we wanted to play. Next week is Horizon Zero Dawn. The reviews and general conversation seems to put this one in a good light. One not to miss kind of a thing. Then the week after is the Switch release which means Zelda. That early March release should give you plenty of time before Mass Effect at the end of the month.
And thatís only the big hitters and even then I feel like Iím leaving stuff out. In between thereís PC releases of all kinds and probably some lesser known things that could come in under the radar and surprise us all.
To the publishers - I know we used to beg you to step out from the Fall/Holiday release schedule and you did that. Keep that going, but now back it off the early year release as well. Summer is still a massive drought of nothing new worth playing. Fill that in from time to time and youíll see that releasing a good game in ANY month of the year will still get you the returns you want. Weíll buy it. We totally will. But throwing them in the crowded early and late months of the year doesnít do you any favors.
Weíre statistically speaking at the following link.
Sometimes we think we know our audience. Mainly because most of you show up in the chat room during the live shows (if you listen to this outside of the live broadcasts weíd love to hear from you and know youíre out there). But then we have calls like we did during this episode. A much older gamer calling us about Doom posed the question to us about the demographic of gamers these days and one of our listeners in the chat room provided us a lot of information on that very subject. It was necessarily eye opening to any of us - the statistics anyway. The phone call, however, was a different story. There is no defining age of a gamer, I mean, statistically yes there is, but we all know you can be as young or old and still enjoy gaming. Thereís videos all over the internet that exemplifies this and proves the point. But...itís honestly different when you actually have a conversation with someone who exemplifies this.
Iíve seen my interests in things come and go as Iíve grown older. Food that I didnít like as a kid donít seem so bad now. Or television shows I enjoyed as a kid seem to be difficult to understand why as Iíve gotten older. Gaming has been one of these things that Iíve wondered and often been afraid about - will I grow out of this? Is this a phase thatíll eventually pass? I donít ponder too long on the questions cause we really canít predict these things, but hearing from these callers make me a little more comfortable in the fact that it isnít likely my love of gaming will pass on or phase out.
Subset Games, makers of FTL have announced their next project.
Into the Breach takes the minimalist visuals seen in FTL and applies them to a turn-based strategy game that incorporates Rogue-like elements.
The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Subset is (wisely IMO) not talking release dates yet, but they do reveal that Into the Breach is currently slated for non-simultaneous PC, Linux & Mac releases.