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Far Cry Primal Announced
Oct 06, 2015 - 10:21 AM - by Michael 'DoctorFinger' Chauvet

The Far Cry franchise has spent the last few years figuring out a way to strand your character in the wilderness, forcing you to fight nature - and violently charismatic antagonists - for survival. The next installment in the series - Far Cry Primal - doesn't bother with kidnappings or bus crashes, and simply puts you in prehistoric times. With the mammoths and dire wolves and a distinct lack of guns, dune buggies and grenades. You can get a little more on Primal from it's official site.

Far Cry Primal hits the PS4 and XB1 in February, and the PC a month later.
8 Replies | 119 Views
In-Game Chat: Season 9, Episode 40
Oct 06, 2015 - 6:59 AM - by Scott 'Psykoboy2' Benton

We are not a gun at the following link.

How do you fill 24 hours of live FM radio? We’re not sure, but we’re working on it and we’d like for you to help. Details inside (the show).

We don’t prep very well for this show. No shit, right? But seriously, we see the headlines and the stories to talk about but sometimes we miss the updates or the whole article entirely.

I knew there was some commotion about a new Burnout coming from former Criterion developers, but I wasn’t throwing too much of my excitement into the pot in the event this was just talk and not much more. Honestly, when it comes to my favorite franchises be them games or movies, rumors of a resurgence usually never come to pass or fail horribly when they do. Regardless, it’s Burnout and hope remains eternal that something will happen and fill that hole of not having a Burnout game since 2008.

There’s also hope (and a good possibility) they’ll start back at the beginning and leave out the open-world aspect of Paradise.
0 Replies | 63 Views
[Review] SOMA
Oct 05, 2015 - 7:55 AM - by Michael 'DoctorFinger' Chauvet

The horror-meisters at Frictional Games have released their latest scare-fest: SOMA. Will it make you forever scared to enter the water, or is it as entertaining as a wet noodle?

Read our review to find out.
0 Replies | 101 Views
Humble Now Offering Monthly Subscription for Bundles
Oct 01, 2015 - 3:28 PM - by Michael 'DoctorFinger' Chauvet
Since its beginnings in 2010, the Humble Bundle - a slate of games sold on a pay-as-you-want basis, with some proceeds going to various charities - has grown from a quirky, feel-good story into one of the largest digital storefronts for PC games. And now they're venturing into territory previously only occupied by Sony and Microsoft: a subscription system.

The Humble Monthly Bundle will give you a curated bundle of games each month for $12, and if you subscribe before November 6, you get Legend of Grimrock 2 for free. As far as I can recall, the only similar systems in gaming are the PSN+ and XBL Gold free game slates (although I could be forgetting something).

So $12/month isn't a ton, especially if you're the sort who grabs a lot of Humble Bundles, but you're still rolling the dice a bit and hoping the bundles are mostly good.

On the plus side, you can cancel at anytime, and all the games purchased through the Monthly Bundle will still be yours.
9 Replies | 329 Views
In-Game Chat: Season 9, Episode 39
Sep 29, 2015 - 7:14 AM - by Scott 'Psykoboy2' Benton

We’re making plans in advance at the following link.

How do you fill 24 hours of live FM radio? We’re not sure, but we’re working on it and we’d like for you to help. Details inside (the show).

I honestly loathe the line “Don’t knock it until you’ve tried it”. It isn’t even that specific line I have problems with, it’s the general idea. You could tell me to cut off my finger for the best adrenaline rush I’ve ever had, but I can tell you now without ever having tried it...it’s not. There’s other, less extreme examples but you get the idea. However, when it comes to VR, I can’t help but fall back to that line of reasoning. Anytime the subject comes up you have the 5 or 10 people who’ll chime in with the “fad/trend” excuse and write it off immediately and nearly 10 times out of 10 these statements come from people who haven’t tried any VR. For me, VR works. The whole concept works, from comfort to immersion, it all works. There are very few and very tiny hurdles it needs to get over and it is slowly doing that, but for all intents and purposes, VR works.

Well, there’s the price of entry. That’s actually a pretty big hurdle we’ve yet to come up against.
0 Replies | 362 Views
Fallout 4 Tidbits: Perk System Detailed, No Platform-Specific DLC
Sep 28, 2015 - 6:37 AM - by Michael 'DoctorFinger' Chauvet

Bethesda has released some new info on the perks and leveling systems in Fallout 4. At the start of the game, you're given 28 points to spend across the seven stats (the SPECIAL system). From there you have ten tiers of perks associated with each stat. Your score in a particular stat determines which tier or perks you can choose, so if you have a 10 in agility, you can take any perk associated with that stat. Additionally, each perk has further levels, although some of these have level requirements. Which means that there are over 270 perks or perk levels available to players. Good thing there is no level cap in Wasteland this time.

Here's some more good news. Bethesda VP Pete Hines has confirmed that there will be no platform exclusive (or timed exclusive) DLC in the game. The last few Bethesda RPGs had deals with Microsoft which gave the Xbox and PC first crack at DLC, and technical issues further delayed the Skyrim expansions on PS3 for nearly a year.
25 Replies | 607 Views
Starcraft II Legacy of the Void Story Trailer
Sep 28, 2015 - 6:22 AM - by Michael 'DoctorFinger' Chauvet

The finale of the Starcraft 2 trilogy is on it's way. Legacy of the Void will explore the Protoss side of the conflict, and the trailer seems to be trying to humanize these psionic space zealots more than previously expected. While this trailer focuses on the story, the expansion will also include new fighty bits, including new units & modes.

With this SC2 finale imminent, it begs the question: what's next? Five years after it was first released, Starcraft 2 is firmly ensconced as one of the eSport mainstays, and Blizzard will undoubtedly continue to support it, even if this is the last full expansion. Consequently you have to believe that Blizzard is in some stage of development on a new RTS game, be it War, Star or something else. But the company is also starting to change their vision for games, moving from behemoth projects like WoW and SC2 to slightly more agile products like Hearthstone, Overwatch and Heroes of the Storm. What form will their next RTS take? It's a genre which hasn't been quite as successful in the F2P form as others, but it Blizzard is as likely to crack that code as anyone in the industry.

Starcraft II: Legacy of the Void launches November 10 on the PC.
5 Replies | 277 Views
Might & Magic Heroes 7 Launches Next Week
Sep 25, 2015 - 10:29 AM - by Michael 'DoctorFinger' Chauvet

The seventh installment of the venerable Might & Magic Heroes franchise launches this coming Tuesday. This iteration of the series isn't making any tectonic changes, but they're putting a greater emphasis on user created content and a procedural map generator, both of which had been missing or largely ignored in recent installments. The game includes 7 factions in an intertwined campaign, but also the usual multiplayer and skirmish modes.
7 Replies | 381 Views
Turner Creating Televised eSports League
Sep 24, 2015 - 7:41 AM - by Michael 'DoctorFinger' Chauvet
Turner Broadcasting - a part of the greater Warner Bros empire - is teaming up with uber talent agency WME-IMG to create a new eSports league. The unnamed league will run two seasons of 10 weeks each year, with a rotating roster of featured games. Events will air live on TBS on Friday nights, and originate from Turner's studios in Atlanta. The first 10 week season in early 2016 will feature Valve's Counter-Strike: Global Offensive.

To my knowledge, this would be the second eSports event to air on American television. Earlier this year ESPN2 broadcast "Heroes of the Dorm", a tournament featuring collegiate teams playing the then just released Heroes of the Storm. While eSports has been growing in recent years, most of the action has been limited to Twitch, YouTubeLive and similar streaming services, or to live LAN events. But giving this new league the Friday night slot - which is usually a death slot for all non-sports - Turner gives the project some breathing room in a low risk environment. If it fails, it didn't cost them a ton of money. But if it becomes even a modest success, then Turner gets in on the ground floor of a new sports venture.
6 Replies | 326 Views
VG Voice Actors Pondering Strike
Sep 23, 2015 - 7:48 AM - by Michael 'DoctorFinger' Chauvet
The union representing video game voice actors is preparing to strike against video game publishers unless a new contract is ratified. SAG-AFTRA, the union which represents the VG performers, has scheduled a vote of their membership to authorize a strike. The union contract expired at the first of the year, and they have been negotiating with industry reps since. Game Informer has a good synopsis of the issues, but it mostly revolves around money (I should note that only SAG-AFTRA reps responded to GI's inquiry, and the industry reps have not commented). The union wants more compensation, the opportunity to earn "back end bonuses" and restricting non-union talent - particularly publisher and developer employees - from doing VO work in the games. The union also seeks to bring mo-cap actors into the union for the first time.

According to the SAG-AFTRA member FAQ, the voting period for a strike ends October 5. A strike would require 75% approval by active union members, and could be called any time after approval.

This would be, as far as I can tell, the first strike by actors on the video game industry, although VG voice actors were only accepted as part of the union a few years back.

Sources - Game Informer
76 Replies | 1,477 Views
In-Game Chat: Season 9, Episode 38
Sep 22, 2015 - 2:42 PM - by Scott 'Psykoboy2' Benton

We’re your density at the following link.

What a difference a year makes. You can go back a year or so and listen to our excitement of Destiny and then, as shows progress, you can hear how it slowly died off week by week and became a game we never felt we’d ever go back to. Or, at least not something we saw ourselves returning to one year later. But here we are, back on the bandwagon again, but this time with something much more compelling than last time. Something much more likely to hold us a bit longer than before - or, at the very least is giving us something we can come away from being more satisfied than before. Destiny 2.0 isn’t yet everything it should be, but it’s on the right road and more than halfway there.
0 Replies | 466 Views
UnDated - Hitman Slips to 2016
Sep 22, 2015 - 12:32 PM - by Michael 'DoctorFinger' Chauvet

Another game slips from the holiday release schedule. This time it's IO Interactive and Square Enix' revamp of Hitman, which was set for launch this December, but will now hit shelves in March.

This Hitman is taking a somewhat unusual approach, launching the game with a limited amount of content, but with more added over time for free. They also promise a game much larger and with more freedom than any previous installment of the series, which has had a very uneven history over it's decade plus of existence.

Source - Official Site
4 Replies | 319 Views
[Review] Armello
Sep 21, 2015 - 12:01 PM - by Michael 'DoctorFinger' Chauvet

Ever since the dawn of video games, developers have been trying to adapt tabletop games to the medium. From card games, to pen & paper RPGs to miniatures to straight up board games, many have tried to bring these pastimes to the digital realm, with varying degrees of success. New developer League of Geeks has tried again to bring the spirit of European-style tabletop games to devices with Armello, which seeks to combine Don Bluth-style visuals with Game of Thrones political storytelling and those oh so familiar hexagonal board spaces.

But is it a killer game, or just another pretender to the throne? Read our review to find out!
0 Replies | 278 Views
[Indie] Sublevel Zero Mixes Descent With Crafting
Sep 21, 2015 - 10:12 AM - by Michael 'DoctorFinger' Chauvet

Today's indie offering is Sublevel Zero, a six degree of freedom shooter/roguelike. Fly your ship through a randomly generated, zero gravity environment, while blasting enemies with weapons and gadgets you craft yourself. This game hits on a ton of different genres, and it sounds like someone made it just for me.

Sublevel Zero will be hitting the PC (and Linux & Mac) October 8, with a version coming later for the Oculus. Their official site can be found here.
5 Replies | 371 Views
Johnathan Blow's The Witness Launches Jan 26
Sep 18, 2015 - 6:36 AM - by Michael 'DoctorFinger' Chauvet

Johnathan Blow came to indie prominence with 2008's Braid. Soon after he announced his next project, The Witness. Now, we finally have a release date: January 26, 2016. Polygon has a longform feature with Blow, touching on a variety of subjects, including how damn hard his game is.
18 Replies | 578 Views
[Rumor] Konami Ending Almost All AAA Game Development
Sep 18, 2015 - 6:30 AM - by Michael 'DoctorFinger' Chauvet
We all sort of suspected this was happening, and this is not official confirmation, but it's still a bit sad.

According to a report in Game Blog [French link] (via Eurogamer), Konami is ending all major console development outside of the Pro Evo Soccer series. This come as Fox Engine creator Julien Merceron has also announced his departure from the company.

We in the West know Konami exclusively as a game publisher and developer, but their main business is actually gaming machines and spas in Japan. Exiting large scale game development wouldn't change the company's fortunes a great deal.

So this obviously leads to a bit of speculation. Konami owns some very popular franchises - Metal Gear, Castlevania, Silent Hill and Dance Dance Revolution - which would seem to still have an audience. They could abandon console development while shifting to mobile, or they could exit the industry altogether and sell their properties off to other publishers. I think the former is the more likely route, even if many gamers would prefer the latter.

Source - Eurogamer
14 Replies | 539 Views
Dark Souls 3 Confirmed for April Release in NA/EU
Sep 17, 2015 - 6:24 AM - by Michael 'DoctorFinger' Chauvet

Previously announced for a late March release in Japan, publisher Namco Bandai has confirmed that Dark Souls 3 will launch this coming April in North America, the EU and Australia. Dark Souls 3 will be the series' debut on current gen platforms.
5 Replies | 371 Views
Dated: Minecraft Story Mode Episode 1
Sep 16, 2015 - 10:40 AM - by Michael 'DoctorFinger' Chauvet

The first episode of Minecraft: Story Mode - Mojang and Microsoft's collaboration with Telltale Games - will be released October 13 on most major systems (iOS and Android will be released Oct 15, while Wii U and Vita versions will be available at an unspecified later date). The game puts you in the shoes of Jessie, voiced by either Patton Oswalt or Catherine Taber depending on which gender you choose, as you quest "across the Overworld, through the Nether, to the End, and beyond." A retail version which includes a pass for all 5 episodes will also be available by the end of October. Further episodes will be released throughout 2016.
25 Replies | 578 Views
Fallout 4 Wants You To Be S.P.E.C.I.A.L.
Sep 16, 2015 - 9:10 AM - by Michael 'DoctorFinger' Chauvet

Of course S.P.E.C.I.A.L. is an acronym for the attributes your Vault Dweller has in Fallout 4: strength, perception, endurance, charisma, intelligence, agility and luck. They began with a video on strength last week, but the perception one is better IMO, and I'm not doing a post for all seven attributes.

Fallout 4 launches November 10 on the XB1, PS4 & PC.
0 Replies | 309 Views
Best CE Promo? Han Solo In Carbonite Mini Fridge
Sep 16, 2015 - 8:17 AM - by Michael 'DoctorFinger' Chauvet

The world of video game collectors edition premiums just gets wackier and wackier. It used to just be a statue or mini-bust. Now Wal-Mart is selling a $130 version of Star Wars Battlefront with a mini fridge depicting Han Solo frozen in carbonite. It holds up to six cans, and has a removable shelf. It really is the near perfect bit of CE swag: it has just enough functionality to make it impractical, and just enough absurdity to make me not want to display it prominently. But I still sort of want it. Not enough to drop an extra $70 (I can get a decent wine fridge for that price which will hold more than a sixer), but I do see the lure.

Oh, and its not just a fridge. It can also be set to keep your food warm (I think this is really just the 'off' function, combined with the insulated case), and it can also be plugged into your car power outlet.

So where do we go from here with CE swag? A version of Resident Evil with a real, working mini-chainsaw? Maybe an R2-D2 kegerator?

Source - Polygon
1 Reply | 328 Views
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